Fossil Fighters: Frontier

Fossil Fighters: Frontier

North America Boxart
Developer(s) Spike Chunsoft
Publisher(s) Nintendo
Director(s) Shingo Matsumoto
Kaori Ando
Producer(s) Daizaburo Takami
Yuu Ohshima
Hitoshi Yamagami
Designer(s) Shunichi Li
Programmer(s) Masayasu Yamamoto
Writer(s) Taro Achi
Shuntaro Ashida
Kei Yamano
Composer(s) Katsumi Yokokawa
Series Fossil Fighters
Platform(s) Nintendo 3DS
Release date(s)
  • JP: February 27, 2014
  • NA: March 20, 2015[1]
  • EU: May 29, 2015
  • AUS: May 30, 2015[2]
Genre(s) Role-playing video game
Mode(s) Single-player

Fossil Fighters: Frontier, known in Japan as Kasekihorider Mugengear (カセキホリダー ムゲンギア lit. "Fossil Diggers Infinite Gear"), is a 2014 video game developed by Spike Chunsoft, with assistance from Red Entertainment and Cyclone Zero, and published by Nintendo for the Nintendo 3DS console. The game is the third title in the Fossil Fighters series, and the first on the Nintendo 3DS. It was released in Japan on February 27, 2014, in North America on March 20, 2015, and on May 29, 2015 in Europe, making it the first installment of the series to be officially released in that part of the world.

Plot

The story starts with an incident that is referred to throughout the game. In it, INTERFOL agent Stryker has cornered the brilliant but terribly malicious scientist Dr. Baron von Blackraven in his submarine lair. Since Blackraven has no intention of being arrested quietly, a Fossil Battle ensues, with Stryker winning when his vivosaur defeats Blackraven's corrupted vivosaur with a terribly powerful attack. Just as Stryker prepares to take Blackraven into custody, however, he sees something horrible.

In the five years that follow this incident, Stryker becomes the head of the Wardens, an INTERFOL department of Fossil Fighters which travels the world investigating vivosaur activity. Eight teenagers arrive at the Warden HQ in Asia to take the final test to become Wardens themselves, having shown promise in earlier tests. One of the youths, the protagonist, has held a lifelong dream of joining INTERFOL. After the driving lesson, where the protagonist also learns how to excavate fossils and jewels, they are called over by Nate, one of their fellow recruits. Nate meddles with some machinery at the HQ's laboratory and releases a small and odd looking vivosaur. The pair chase it down, but the vivosaur runs into a rogue Gorgo. Ignoring Nate's call to back off, the protagonist battles the Gorgo, but is overwhelmed and only saved by Stryker's timely intervention. After this, the eight recruits are paired up for the final test. The protagonist's partner is an overweight young man named Roland, and at his suggestion, the two leave Fossil Park Asia to prepare for the test.

Development

The game was first announced for North America at E3 2014.[3][4]

Gameplay

Players navigate the various dig sites using a vehicle called a Bone Buggy, which can be customized. Out on the dig sites, they can find Fossils and turn them into dinosaur-like monsters called Vivosaurs, which can be used in competitive three on three fights via Local Play or online.[3][4]

References

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