Cyberbots: Full Metal Madness

Cyberbots: Fullmetal Madness

Arcade flyer
Developer(s) Capcom
Publisher(s) Capcom
Composer(s) Takayuki Iwai
Akari Kaida
Masato Koda
Naoaki Iwami
Platform(s) Arcade, Sega Saturn, PlayStation
Release date(s)

Arcade‹See Tfd›

  • JP: April 20, 1995

Sega Saturn‹See Tfd›

  • JP: March 28, 1997

PlayStation‹See Tfd›

  • JP: December 25, 1997
Genre(s) Fighting game
Mode(s) Up to 2 players simultaneously
Arcade system CP System II
Display Raster, 384 x 224 pixels (horizontal), 4096 colors

Cyberbots: Fullmetal Madness, released in Japan as simply Cyberbots (Japanese: サイバーボッツ), is a fighting game developed and published by Capcom in 1995. It is a spin-off of the beat'em up game Armored Warriors. Cyberbots was ported to the Sega Saturn and the PlayStation. The game only saw limited distribution in arcades outside Japan. With the exception of the untranslated PlayStation Network release, none of the console ports were released overseas.

Gameplay

The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. Cyberbots is a very innovative game, attributed to its amount of selectable options, parts, and mecha that permit the player to format their play style to their preference. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities) and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of executing various attacks available to each individual robot. Battles are a duel-formatted affair with players and the computer fighting against one another to proceed to the next battle.

Plot

In the game the player first chooses the pilot and then the mecha (Valiant/Variant Armor or VA for short) they'll use to fight. The mechas determine the gameplay of the game, but the pilot is what determines the storyline the player will see. Near the end of the 21st century Earth begins to become over populated leading to many people living in man made space colonies. The primary army of Earth, "Earth Force", has been conducting experiments and their work, along with the actions of the playable characters will determine the future of Earth.

Characters

Playable characters

Non-playable characters

Reception

Reviewing the arcade version, a Next Generation critic summarized that the game "lacks the charm, craze - and gameplay - for which [Capcom] is known." He particularly criticized the game concept and limited number of combo moves, and added that "when the bots do attack, it looks like a bad disco contest."[1]

In 2012, GamesRadar included Cyberbots among the little-known classic fighting games that deserve HD remakes.[2]

See also

References

  1. "Cyberbots". Next Generation. Imagine Media (12): 205. December 1995.
  2. Lucas Sullivan, 29 obscure fighters that deserve HD remakes, GamesRadar, October 20, 2012.

External links

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