Mazes of Fate

Mazes of Fate
Developer(s) Sabarasa
Publisher(s)
Designer(s) Javier Otaegui
Platform(s) Game Boy Advance, Nintendo DS
Release date(s)

Game Boy Advance

  • NA: December 12, 2006

Nintendo DS

  • EU: July 25, 2008
  • NA: September 9, 2008
Genre(s) Role-playing
Mode(s) Single-player

Mazes of Fate is a first-person role-playing video game developed by Sabarasa and published by Graffiti Entertainment for the Game Boy Advance (GBA) handheld video game console. The GBA version was released exclusively in North America on December 12, 2006. It is the first Latin American game to be released for a Nintendo console.

A reconversion titled Mazes of Fate DS was released for the Nintendo DS on July 25, 2008 in Europe and on September 9, 2008 in North America. Improvements included fixes for many bugs present in the original GBA version of the game, 3D engine used in dungeons instead of the original tile-based 2D engine, many new secret areas in dungeons, and several new dungeon maps.

Gameplay

Mazes of Fate is a real-time first-person role-playing game in which the player takes controls of up to three characters. It bears similarities to older games in its genre, including Eye of the Beholder. When the player starts the game, he or she can either choose from three different pre-generated characters - a Warrior, a Rogue, and a Mage - or create a custom character. The Warrior's abilities are tilted towards power, the Rogue's abilities are tilted towards speed and thief-related abilities, and the Mage's abilities are tilted towards magic and spells. In the DS version of the game, the number of pre-generated characters player may choose from is increased to seven. In addition to the original three characters, he or she can also play as a Priest, an Assassin (an agile warrior using mostly daggers and knives), a Valkyrie (a different type of warrior specializing in two-handed and ranged weapons), or as an alternative type of Warrior specializing in two-handed weapons.
The game has three different types of areas the player can explore - dungeons, the overworld, and civilized locations. The dungeons are the primary area where battles are fought, the overworld is a hub which leads to dungeons and civilized locations, and civilized locations often act to advance the story and purchase and sell items.

Reception

Reception
Review scores
PublicationScore
DSGBA
GameSpotN/A6.6/10[1]
GameZoneN/A7.8/10[2]
IGN4/10[3]6.5/10[4]
Nintendo World ReportN/A6.5/10[5]
Aggregate score
Metacritic49/100[6]65/100[7]

The Game Boy Advance version received "mixed" reviews, while the DS version received "generally unfavorable reviews", according to video game review aggregator Metacritic.[6][7]

References

  1. VanOrd, Kevin (January 9, 2007). "Mazes of Fate Review". GameSpot. Retrieved January 13, 2016.
  2. Platt, Dylan (December 28, 2006). "Mazes of Fate - GBA - Review". GameZone. Archived from the original on November 14, 2007. Retrieved January 13, 2016.
  3. DeVries, Jack (October 9, 2008). "Mazes of Fate DS Review". IGN. Retrieved January 13, 2016.
  4. DeVries, Jack (February 23, 2007). "Mazes of Fate Review". IGN. Retrieved January 13, 2016.
  5. Trammell, David (February 17, 2007). "Mazes of Fate (GBA)". Nintendo World Report. Retrieved January 13, 2016.
  6. 1 2 "Mazes of Fate DS for DS Reviews". Metacritic. Retrieved January 13, 2016.
  7. 1 2 "Mazes of Fate for Game Boy Advance Reviews". Metacritic. Retrieved January 13, 2016.


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