Dungeon Lords

This article is about 2005 computer RPG and its subsequent editions. For the 2009 board game of the same name, see Vladimír Chvátil.
Dungeon Lords

Original release box art
Developer(s) Heuristic Park
Publisher(s) DreamCatcher Interactive, FX Interactive, Crimson Cow, 1C, Typhoon Games[1]
Designer(s) D.W. Bradley
Platform(s) PC
Release date(s)
  • NA: May 5, 2005
  • PAL: April 7, 2006
Genre(s) Role-playing video game
Mode(s) Single-player, multiplayer
MMXII reissue cover art

Dungeon Lords is a real time fantasy role-playing video game developed by David W. Bradley of Heuristic Park, originally published by DreamCatcher Games and Typhoon Games, and released in 2005. However, many features were left out from the original release in an effort to meet the release date. In 2006, they re-released the game as Dungeon Lords Collector's Edition with more complete features.

In 2012, after the demise of DreamCatcher Games and subsequent acquisition by Nordic Games, they announced the re-re-release of a completely "remastered" version of the game, titled Dungeon Lords MMXII.[2] Dungeon Lords MMXII has been given an official release date of September 25, 2012.[3]

In 2015, yet another version of the game titled Dungeon Lords Steam Edition surfaced on Steam platform.

Gameplay

Dungeon Lords' gameplay features a combat system where weapon combos are controllable by mouse movements. It includes quests, personal missions, skills and special abilities for customizing the character hero from a small set of races and class specializations. Dungeon Lords can be played either single-player stand alone or in multi-player group sessions.[4] The combat was inspired by console fighting games.[5]

Reception

Many gamers experienced extensive problems while playing the original release of the game, including quest items disappearing from inventories, NPCs getting stuck, key quests failing, doors that do not work, etc.[6]

Metacritic, a review aggregator, rated the game 45/100 based on 28 reviews.[7] Many reviews criticized the game's initial release as a rushed project, released before it was truly finished. Some have gone so far as to say the game is still in the beta development stage. One reviewer wrote, "Dungeon Lords marks a new low for how incomplete a game can be and still get released".[8] Dan Adams of IGN rated it 4.5/10 and wrote, "Dungeon Lords is a disaster. It's an unfinished, unpolished, and un-fun game that I thankfully never have to play again."[9] Greg Kasavin of GameSpot rated it 6.8/10 and wrote that the film, though fun, is unbalanced and was missing key features at launch.[10]

Version history

Original release versions
  • 1.0 - May 4, 2005. Initial release.
  • 1.1 - May 13, 2005. Includes bugfixes, gameplay tweaks, and a few added features.
  • 1.2 - May 22, 2005. Later German release.
  • 1.3 - June 29, 2005. More bugfixes, adds automap feature.
  • 1.4 - February 2, 2006. Additional bugfixes, adds customizable characters. Japanese release.
Collector's Edition
  • 1.5 (no upgrade path from 1.4.) - January 27, 2006. Large number of additional quests, NPCs, and a new character class. Extant areas were 'fleshed out', with more rooms, furniture, and treasure.
Nordic Games' "MMXII"
  • 1.6k (no upgrade path from 1.5.)
Steam Edition[11]
  • Patch #1 - improvements over 1.6k version.[12]

MMXII and later version features

This remastered edition features:

Cancelled projects

An Xbox version was planned, but was later cancelled.

Dungeon Lords: The Orb and the Oracle, the sequel to Dungeon Lords, was in development with expected release in Q4 2009. It has since been put on hold indefinitely due to market research results and game engine instability. Later the game was cancelled and replaced with Dungeon Lords MMXII.

References

  1. "Heuristic Park Presents - Dungeon Lords".
  2. "Nordic Games GmbH | Fresh From Austria | Press Releases | Nordic Games joins forces with RPG mastermind D.W. Bradley and Heuristic Park". Nordicgames.at. 2012-04-13. Retrieved 2013-07-16.
  3. 1 2 "Nordic Games GmbH | Fresh From Austria | Product | Dungeon Lords MMXII". Nordicgames.at. 2012-09-25. Retrieved 2013-07-16.
  4. Ocampo, Jason (2004-05-14). "Dungeon Lords E3 2004 Impressions". GameSpot. Retrieved 2016-11-06.
  5. Aihoshi, Richard (2004-04-08). "Dungeon Lords Combat Interview". IGN. Retrieved 2016-11-07.
  6. Denice, Cook (2005-04-20). "CGW Review". Cgw.1up.com. Retrieved 2013-07-16.
  7. "Dungeon Lords". Metacritic. Retrieved 2016-11-06.
  8. Pseudo Nim. "Game Over Online Magazine - Dungeon Lords". Game-over.net. Retrieved 2013-07-16.
  9. Adams, Dan (2005-05-31). "Dungeon Lords". IGN. Retrieved 2016-11-06.
  10. Kasavin, Greg (2005-05-13). "Dungeon Lords Review". GameSpot. Retrieved 2016-11-07.
  11. "Dungeon Lords Steam Edition on Steam".
  12. "Steam Community :: Group Announcements :: Dungeon Lords Steam Edition".
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