It's starting to come together! :)
It's starting to come together! :)
Getting graphics assembled into an engine test! The text also types itself out, along with graphical fades on the art. Working in Picodrive!
Some more project work stuff!
Hey patrons! I have a new project in the works - a small visual novel in which Tails travels to parallel dimensions and meets some girls, haha! The visual novel will work on the Sega CD. I hope that after making this little adventure it will open the door to much larger ideas on the Sega CD!
All the preliminary sketches for commissions in the queue @ trello.com/b/SqZOGA6K
I'm very sorry about my lack of updates the past couple of months. Events have come to pass that have made it difficult for me to keep up with the tasks of maintaining a steady schedule with Patreon. I gratefully appreciate the support you all have given me up until this point, regardless of my having not posted much for you to look at the past several months.
This is something that I am working on to change. I have recently took it upon myself to take commissioned works very seriously, in an attempt to support myself month-to-month with rent and general bills. It also has doubled as incentive to produce more work for myself and for you all in general, to make something more of my skill.
As far as Patreon is concerned, the future in which it holds for NSFW artists is on very shaky ground at this time. As such, I will be changing this into a tip jar while posting works that I create for people to access. As much as I've loved making pixel art, the time and effort that goes into the weekly pixel art I would create is very taxing (25~30 hours for the "painterly" style). I have had to stop working my day job due to family and economical circumstances, so it is my hope that I may be able to keep going with these commissions to, again, support myself financially.
I have made a Trello with information regarding my commissions, as well as a public queue to keep track of my work. If you would like to access it, please visit trello.com/b/SqZOGA6K to see my commission information.
Thank you for being so supportive of my ongoing creativity. ❤️
Hey there! I've gotten together with Adorapup to publish my works as prints! There's lots of potential in physical goods that I can bring to the table, now that this is available as a source. Check out what's available @ https://adoreapup.com/a/is!
Instead of pixel art for this character, I decided to do this piece in binary, like an oekaki. I also slapped my old name from my oekaki days on it for kicks haha! Enjoy. :)
Contains sketch, ink, original resolution images, as well as .PSD! Enjoy!
A birthday present for a friend of mine, as they have been extremely cool to me. Enjoy!
Winner of character thread #7!
Ok guys! You know the drill! The character to be voted on in the next 30 minutes wins!
Just a reminder that the suggestion thread ends tomorrow night at 10pm ET! Get your suggestions/votes in!!!
⭐$1 Tier = +1 vote for your posted character
⭐$5 Tier = +5 votes for your posted character
⭐$10 tier = +10 votes for your posted character
Click here to see previous suggested characters on 1-month cooldown!
RULES
❤️ Good luck! ❤️
You have until Thursday Night, 11:59PM ET to get your suggestions and votes in! That's one day left!!!
https://www.patreon.com/posts/weekly-character-35332382
Click here to see previous suggested characters on 1-month cooldown!
RULES
❤️ Good luck! ❤️
Sorry guys, this one has been LONG since overdue, I know, I know! But here she is, pixel Mina, as won back in November!
Expect me to get back into the swing of pixel art character voting again! Sorry it's taken a while, but I appreciate your patience with me, as well as your continued support. I really, really appreciate you! <3
Trying to get a feel for what her kick combo will look like in sprite form before I get into the nitty gritty of animating!
Hello friends! So while I've been getting my bearings straight, I received an offer from a friend of mine, Kaitou3D. He proposed that we could start back on High-Rise Heist, using his coding knowledge of Unity. We talked for a couple months about it, and now development has started ramping up again on a one level demo. So... she's back on, boys and girls!
While doing some re-organizing of the project to set it up for working with Kaitou, I've been working on the first area tileset again. I still have a lot of work ahead of myself on the tiles, but I've made a huge dent in it the last 3 days!
I also have the pleasure of working with Oolay-Tiger for voice and lines for Rouge herself. For music, we now have RoBKTA on board! If you'd like to take a listen to some work-in-progress audio, check out the attachments!
Thanks for sticking with me, and I look forward to bringing you more exciting updates as they happen. Oh! And I hope you've enjoyed the Sonic movie. I thought it was fun, with heartfelt story of friendship and self-discovery.
I wanted to do a safe for work piece of a game I fell in love with, Rain World. There is something super amazing about this game, as it is a crafted work of art of it's own.
Here you guys are! Also, attached is the ROM in which you can try out on your own emulator. Merry Christmas, and happy NEW YEAR!!! Enjoy!
Here's the New Year image! I plan to work with two other friends, with Masaki putting this on a Sega Genesis ROM, and Bigredzed doing a jazz remix of Amy's theme playing, and maybe a few more effects!
Work in progress of something a little special in store for everyone...
Trying out my new laptop's built-in Wacom digitizer. Not too bad for such a tiny stylus... though I think I'll have to get a Bamboo Feel stylus for better pressure detection.
I really needed to do an illustration, and Felicia is a character I've personally wanted to draw for a really long time... enjoy!!!
Special delivery!
Hey guys! I need to pause the suggestion threads just for a couple weeks. I am a bit behind on these, and I want to get through the last 3 I need to do.
Not to delve too far into my personal life, but I've been dealing with my dad being hospitalized for heart attack symptoms, as well as one of my molars being cracked and having to deal with the pain until my insurance kicks in after January. Thanks for understanding. ♥️
Place your votes! You have 30 minutes to decide the winner!
$1 Tier = +1 vote for your posted character
$5 Tier = +5 votes for your posted character
$10 tier = +10 votes for your posted character
The character you suggest will have a 1 month cool down before it can be suggested again.
Click here to see previous suggested characters on 1-month cooldown!
RULES
REMEMBER:
$1 Tier = +1 vote for your posted character
$5 Tier = +5 votes for your posted character
$10 tier = +10 votes for your posted character
The character you suggest will have a 1 month cool down before it can be suggested again.
Good luck!!!
We're in overtime! Vote for which character goes to the drawing board! You have 30 minutes to vote! GO!!!
Purple bird!
Hey there! So, starting next suggestion thread, I'm changing some stuff up about the threads and tiers, to greater benefit Patrons at different tiers.
Firstly, characters that you suggest can only be suggested once per month, meaning you can't suggest the same character for every thread. I will be creating a Google doc listing characters that have been suggested for that given month.
Second, I've had complaints about characters getting passed up due to their status in popularity, which is why I've decided to implement these changes, so that "unpopular" characters can have greater chances of succeeding.
The changes to the tiers will be as follows:
$1 Tier = 1 automatic vote on the character that you suggest
$5 Tier = 5 automatic votes on the character that you suggest
$10 Tier = 10 automatic votes on the character that you suggest
I've thought about and discussed this with Patrons, and hope these changes are satisfactory. Thanks for your support, and I look forward to making more content for you!
Happy Halloween! Just an Instant reminder that you need to get those suggestions and votes in, as you've got until 12 AM tomorrow to get them in!
Good luck!!!
Last week's winner, here you go! Sorry for the delay, busy week!
Rules
Good luck!!!
Winner of last week's vote!
>>> Get your suggestions/votes in for next week's character selection! <<<
Good luck!!!
There are two days left for you to suggest a character, or vote for one that has already been suggested! Click the link to go to the character suggestion thread!
Midna won last weeks character suggestion vote, so here's WIP pixel art of her!
Hello friends! So I started this character selection thing in Discord last week, but I wanted to move it to Patreon's main site to be all-inclusive. So here's how this works:
•Any character from anything can be suggested.
•Only use this thread to type a name.
•If you already see a character you want to suggest, or agree with that has already been suggested, please only react to the suggestion with the ❤️ reaction.
•If you comment with a character that has already been suggested, your comment will be deleted.
•Whatever character has the most reactions by Friday of each week will win and be turned into art!
Ok guys. Let's see how this goes. Good luck!!!
Hey guys! I want to inform you that I've made a channel in my Discord server for suggesting characters that I could turn into artwork. Whatever character is suggested the most for that week wins, and will be turned into art piece!
If you check it out, make sure to read the pinned message in #character-suggestions. 🍊
It seems that it's getting more and more risky to have certain art material posted on Patreon. I've been informed of Subscribestar, and if I were to move my material to Subscribestar, would you be willing to follow me there?
I made some recent pixel art of Cream. I don't want to risk angering the gods over pixel art of said character, so look for it on my twitter or galleries! 👀💦 http://twitter.com/isadultart
Here is some Whisper! <3 Also included is the original sizes and sketch!
Needed to stretch the 'ol pixel muscle a little! Enjoy!
Hey there. There's been so many hurdles in trying to get this game made. This past year has been an absolute challenge for me mentally and physically; after losing my fiancee, moving back in with my family to start my life over again, having to deal with the death of my aunt and my dad having a heart attack, programmers who didn't have financial stability or their lives taking them from the project... it's been hell. On top of all of that, being very unsure of the very nature of the project, being CND'd was something I had some concerns over. I thought that I could pull through regardless and make this a reality, but with my mental health having not been so great the past year, I must turn this page and move on to other ventures.
I will continue my pixel art and illustrations as usual. My mental health and physical well-being are coming to be in a much better place. I am very sorry for not being able to pull through with this project, as it was something I put a lot of my time and effort into trying to see come to fruition. In the future, I would like to learn something like Game Maker Language to create my own projects without the dependence on others to see projects through.
I appreciate your support through all of what I've experienced since I started this Patreon, and I hope that my future works bring you happiness and fun times.
Hey guys! I'm sorry about the delay in works. The past month I've been working really hard at work, finding a new place to live (which I have, and I am moving at the beginning of the month), and... in the mix of that all, I somehow broke my foot. Fun times! Once I'm out of pain, I'll be able to continue working on art. In the meantime... thank you so much for supporting me, and I look forward to giving you more Amy sauce, haha! :)
A sketch of the new baseball outfit Sonic is sporting! Also, happy birthday to Sonic!
Hey there! So I made a Dreamcast theme for my stream, with Visual Memory Units. At first, the VMU portion had a few images and some music-related stuff going on, but then I remembered that, a long time ago, I actually wanted to see if I could make some smut images using the resolution of the VMU. Here's the originals of that process!
I wanted to make some progress on this and make it more realized. Will eventually be colored!
Hey there! I got all the Rouge model poses uploaded, and ready to view. Beforehand I had to give only $5 Patrons a preview of the model using a very old program that read .ms3d models, and not very well at that. So here's proper previews for ya'll! ❤️
Here is the source files for the low poly model of Amy! Enjoy!
Finally done touching her up! I've been learning so much with this model! I now know how to do fake shadows/lighting on the texture for better effect! It makes the models look more pleasing, I think. I've also found a site willing to host my 3D models with a 3D preview, so no more having to use an ancient program to preview the model poses. You can view them here-
Only you guys, as my Patrons, will be able to see the new stuff I upload. Eventually I will make viewing these models available to the public, but not for a while. :)
Sorry for the delay! I've been working on fixing some issues with the models, as well as trying to find the easiest ways to show you guys them, Rouge included. Being that these are some of my first 3D models, I'm trying to make these look as good as I currently can! Included in the zip file is a .MS3D file viewer, along with a blender file of the model. I'm not too sure how to operate Blender at this moment, but I'm working on it! I'll be uploading Amy & Tails soon. :)
Hey guys! Just a quick update. There's a slight delay on the first model pack. I went to touch up the models, when I found out I have to watch my sister's kid for a couple of days, as well as it being her birthday, I'm spending a little time with her out and about. It shouldn't be too long of a wait!
There are some issues with some of the first models, regarding a few out-of-place vertices, joints, and UV mapping on some parts of the mesh on Bunnie and Rouge.
After touching up the first few models I will be making Honey the Cat! I figured that doing two cats back 2 back would be fun. After Honey, I will be starting votes with Warrior Feather patrons for upcoming models! Woo!
Thank you so much for your patience!!!
"Let me take care'a that 'ol slippery one-eyed snake, sugah~..."
Still a work in progress! This one has been the most challenging, as Freedom Fighters have different proportions from their SegaSonic counterparts. I absolutely love and adore the Knothole, and the Freedom Fighters.
Also, I gave her a fleshlight for a vagina, because thicc metal hips need to dip!
More to come! :)
Modeling Bunnie Rabbot while I also touch up the first pack! She has a uh... fleshlight pussy! I thought it would be appropriate since she's, you know, half robot haha!
Amy Rose, now in low poly form! The final character for this first pack! I'll be touching up this model, along with Rouge and Tails! $5 Patrons will be receiving the source files for these models. :)
Ok, so hey! The name "Pollen" wasn't working out... so I decided to just go full on back to my original name, iS/InstantSonic, from before I was HotRed. This will be staying with me forever from this point forward, so... sorry for the name switches!
As for content, I've been working on some illustrations in which I will be posting soon! I also have taken the time to learn how to 3D model low poly models! Here is a WIP I've been working on the last 2 days of Rouge, inspired by the Megaman Legends style! When I am finished with this, I'll give you guys the source files!
Thanks for supporting my continued work! ❤️❤️❤️
I've been thinking the last couple of months on what to change my name to, as I've felt it's time to give myself a refresh. And so finally, I've changed my name to "Pollen!" So just in case you're wondering why you're supporting someone named Pollen, well, it's still me, hotred! ♥️♥️♥️
Hey guys! I know it's been a minute since I posted. Let me give you a quick update on some work-in-progress assets. Here we have Rouge's finalized idle animation, Rouge's kick combo frames, Tails' idle animation, and the title screen!
I am going to continue working on these assets. Thank you for supporting me! I will make sure this project is something special.
A little something of my mascot, Rock the Bull. This was a fun experiment with a new ink brush! ❤️
Hey all! I've been working on this sketch/ink you see here the past two days, and who doesn't love Rouge? Haha! Anyway... starting today, I will be disconnecting myself from the internet for a month, so that I may concentrate on HRH and artwork.
Sorry for the late Christmas wishes, but I look forward to a happier new year with you all! I hope that your holidays are safe, and that you yourself are well. Thank you. ❤️
Hey guys! I've been diligently working on some of HRH's room assets and tile work. I've also animated a few of the tiles! I will continue work on HRH all this month, so look forward to more updates as I roll along. :)
You'll notice that these tiles are currently greyscale. I am working on the tones first, before I move into color and giving them the palette I am satisfied with!
Hello all my wonderful fans and supporters! First, let me apologize about the lack of artwork you've been seeing here. I've been making some new connections the past month, and getting the ball rolling for HRH again. Things have gotten very interesting for the development, as we've decided to switch to the Headcannon Game Engine for development of the game, switching from the original Game Maker 2 engine.
Currently the player can climb/jump/wall climb. Even though they can't be seen, the doors also function from room to room as well. This example level is made for collision/camera movement. All this was done in less than 3 days, so development should come along faster than previous attempts with other engines. I am taking the entire month of December to work on nothing but assets for the project. Looking forward to sharing more updates on HRH with you!!!
The picture that I posted is for my supporters only. You guys have been something special in your understanding of what I've been going through this past year. I can not thank you enough for continuing to believe in me, and helping me accomplish goals I previously thought were otherwise unattainable.
Thank you, and, seasons greetings!
You guys are seriously the fucking best and I couldn't be more honored to have your support. Thank you, so so much. ❤︎
I'm sorry about the last month, guys. I've been trying to deal with my new life and what it brings, and it's been... a bit stressful, to say the least. I've been hashing it out and dealing with how I handle things, but... I'm picking up my slack and getting back on track. I apologize to you all for my lack of illustrations and votes. It's been super tough on me to think clearly enough to produce work at a steady rate. The uphill climb has been steep, but... I believe I can get through it.
Thank you for your understanding, and your continued support... it absolutely means the world to me. ❤️
A remaster of an older piece of mine... still WIP! Normal size in the file upload.
It is a pleasure and an honor to create, as you support me!
Thank you so very much! ❤︎
Make sure you get your votes in! :)
Roses and Peaches~! I'm sure they smell amazing together... ? Enjoy!
Hey Patrons!
I'll be finishing up the Amy/Peach picture within the next couple of days. I've been sifting through a lot of tricky "life stuff" over the past week, and I deeply apologize for the delay in the third monthly illustration. Thanks for sticking with me, as there is certainly more to come. <3
Nimue is from Sonic and the Black Knight. She's an enchantress that looks like Amy, but is nothing like her! Peach is, well, Peach!
Hello my lovely and generous patrons! For the $5 tier, starting next month I will be adding a new incentive for my illustration production, and for your participation! Every first, second, and third weeks, I will hold a 3 character pole for illustrations! Characters that do not win will carry into the next months polls, along with new characters to choose.
Thank you for continuing to support me work, and I will continue developing and making your Patreon experience with me fun and exciting!
WAHOO!!! It's done! I had a lot of fun making this, and it's certainly my best Klonoa-related pic I've ever had the pleasure of making. Enjoy! ❤️
Working on a Klonoa pic! It's been a very, very long time since I drew Klonoa.
Here is the sketch, inks, and PSD for "Hot As The Jungle!" :)
Little does she know, she's always being monitored through a screen... ? Haha, enjoy!
Thank you for your support. I will be continuing to improve upon my skillset, and to bring you better and better results in my work!
Was very fun attempting to draw Chel! I can't wait try again in the future... :)
Bunnie & Sonic first pass complete, working on Sally & Geoffrey!
I have decided to update the look and feel of my Patreon! My personal info has changed, I have more precise goals set, and I have updated the tiers for Patreon. The "Calling Card" and "Security Clearance" tiers have been changed to something more fitting towards the fun I want to have in my experience with you!
The tier rewards have not changed, although I have added a new "thank you" image to the tier rewards. Each month there will be a new "thank you" image to those who pledge to me, and Patrons who are currently supporting me will receive the "thank you" image from the previous month.
That's all, for now! Thank you SO MUCH for supporting me! I have some great illustration ideas planned out, so stay in touch!!! ♥️
A new isometric pixel piece I am working on! Featuring:
• Mina x The Forget Me Knots
• Bunnie x Sonic
• Sally x Geoffery
• Nicole x Fiona Fox
• Hershey Cat x Tails
• Amy x Shadow
Sketch, Ink, Original Size, and PSD source file included!
Come hang out with me! :)
Work in progress of what I've been working on the past couple of days. I should have this finished soon! ❤️
Hello friends. Recently I have gone through some very dramatic life changes. These changes have majorly affected a lot of aspects of my life, and have been tough to deal with. I have moved across the country to Tampa, transitioning into a new home, while also dealing with a debilitating injury to my achilles tendon.
However, through all this, I've been persevering and looking at all the very positive aspects of my life. As you may have noticed, I have taken a very serious and focused approach to my illustrations. I will be making illustrations that are nothing short of the very best that I can put out, and I will continue to do so.
As for regarding High Rise Heist, my programmer friend does expect payment for his time, at this current time, I can not provide. Programming on the game may come to a slower pace, but he will work on the project when he has time. I will continue to produce sprites and assets for the project, but as for now, my biggest focus is my personal endeavors in focusing on my illustrations.
I have felt that my illustration work has been lacking severely, so at this time in my life, I feel that it is very, very important to me to focus on these illustrations. I thank you for your understanding. With your support, I will bring to you the very best that my current talent allows.
Thank you.
A picture I did of CoolBlue's character, Walla the Australian Shepard! I used this piece to learn more of what I want from my art in general. What do you guys think?
Come check out what I'm working on, and hang out with me! :)
Commission for Hinotori. Learning more on how to do more expressive art, as well. <3
Hello Patrons!
Recently I've fallen on some very hard times, and I haven't had the ability to draw. I apologize for my lack in recent work, so to kick off the start of my production, I drew something very personal for myself, of my character Rock the Bull with his life-long companion, Tide the Tiger.
I look forward to producing more satisfying pieces of art for you to gander at, and I appreciate your patience with me. Thank you for your support through these times.
Good morning, all. For the past 4 days, I have been dealing with a very debilitating injury that has made drawing, even walking, impossible. I will be going into the hospital today and hopefully fixing my injury, then I should be back on track a couple days from now. I'm sorry for the delay in content. Thank you for understanding. <3
Hello you beautiful people! I will be attending Anthrocon this year from July 5th through July 8th, alongside the ever-lovely CoolBlue!
If you are in the Pittsburgh area and want to meet us, I'll be making posts on my Twitter account when CoolBlue and I will be in one spot for a bit, so that you can say hello!
See you there! :D
Hey guys! I'm sorry about posting the PSD from before. I accidentally exported the PSD as a single layer. Enjoy the correct version with layers intact!
Man, I really ought to number these update posts! I hope everyone is doing well. :)
There's been some new developments over the past couple of days! Here's what we've got.
We have vertical and horizontal platforms, which Rouge can pull herself up on to. She can jump through platforms and pull herself up on to them!
Rouge can now perform her pole-sliding/dancing move! Roles will allow Rouge to access areas that she couldn't otherwise normally climb around in, or for stealth maneuvers. Pressing down on the allows her to go into her pole-dancing spin, making her slide down faster.
Rouge now takes damage from objects. When taking damage, the amount of HP she has in the HUD will animate and decrease, until Rouge is knocked out. Provided the player has encountered a save room, she will restart from the last save room that the player has saved in.
If you notice in the save room, the camera travels smoother. It will also only go within a set bounds before it stops, but only in certain areas, for the time being.
Thank you for your support, and we will continue to bring you more updates, and in the future, a nice, polished shine! ?
Still need to do the other twirling frames, but here's more WIP. :)
Come hang out with me and listen to some tunes! http://picarto.tv/hotred
I got a little more done on this one today. I hope to finish it by tomorrow!
More progress has been made! I may add two more frames to this, but for now I'm going to move on to other animations. <3
Demo audio, provided by Cilantro as an example of what to expect from the High-Rise Heist OST.
This is demo audio for the High-Rise Heist title, provided by Cilantro! They will be producing a fully original OST for the project. Look forward to hearing more soon!
Hello my wonderful fans! I want to say thanks for sticking with me, and supporting me. Our team member, SIDESHOW, will be coming into more free time, and HRH should be seeing more in the way of more cohesive development soon. I have finished fully writing out the story to accompany the project through seven drafts, retaining characters' personalities while making adult interactions between them more plausible. We have decided that the project will be split up into 3 episodes, for time and workload progression purposes. We want to get an experience to you, and this will happen sooner with this format! I have made some special endeavors to make the project have a sleek presentation. Rouge will be able to perform sneaking, as well as pole-dancing platforming, for fun! I have been in talks with the composer CILANTRO to produce a complete and original soundtrack, containing jazzy, bossa nova elements for your listening pleasure during the adventure. I have small commission queue that I still must finish, but I will be working on this project while also working on commissions, so personal illustrations will be set aside temporarily so that I may get them done. I am as excited, if not more excited than ever, to bring you something special with this project. Thank you for your continued support and comments on my works, and I appreciate your patience on making this project a full realization! -HOTRED
I revisited her idle animation, as I was not happy with the lack of sex appeal in what I had.
I'm happy now. :)
Here is the zip for Red Light Rose, which contains:
Enjoy! :)
I wanted to try doing something in a comic format! I hope that you enjoy. :)
Starting tomorrow, I'll be streaming every other day! You can catch me:
Monday @ 4PM
Wednesday @ 4PM
Friday @ 4PM
If you have a Picarto account, you can follow me, and get notifications when I go live! Streaming sessions usually last anywhere from 3-6 hours.
https://picarto.tv/HotRed/81e694416b82057a4a3a766c7a0a76b1
See you there!
HOTRED
More Amy! http://picarto.tv/hotred
So with some of you asking where my commission information may be, I thought I'd put this form out there for the information-
https://goo.gl/forms/g2QMZOvbjU1CeEg53
Patreon users get this link a bit earlier than other people. Again, I'm only doing commissions until I have enough money to afford a new computer, then I will be closing up commissions!
Thank you!
A commission for TodaysPassenger
Commission for Snowcanine of Rouge and Tails, older by a specified design.
A commission for Zenkopan, for his Pokemon story. You can read it here: http://www.furaffinity.net/view/24330542/ for some context!
Just like to give you some updates here. First off, thank you so much for your continued support. I'm not sure I'd know what to do without you...!
High-Rise Heist
We've now implemented some new features, including:
⚫️ Vaulting over objects
⚫️ A sneaking system
⚫️ A camera system that allows for a smoother gameplay experience
While operational, these look very rudimentary for the moment. I will be producing sprites that will match up to the movement very soon.
Art
This past month, I have been running into issues with my current computer setup that have been hindering some of my production work. In order to get the processor, motherboard, and RAM that I need for a new computer, I've had to also take on a limited run of commissions. I will be uploading these commissions to Patreon for free, as I would like to treat Patreon as a gallery for works that are posted on other sites as well.
Again, I thank you for your time and your amazing support!!! ❤️
Hey guys! In this update, we've been working on a lot of cool stuff! Right now, we're in the stages of developing upon objects in which the player can interact with.
Here you can see Rouge can now pick up objects, like keycards, and they now become available for use in the HUD!
Guard AI is now functioning. We're still working on combat, so all that the guard does right now is patrol, or become alert when he spots the player. This AI is also the base for other enemies, such as the "Beetle" and "Red Soldier"/"Heavy Soldier" enemies, as well!
There are now pushable objects! These objects also are a base for enemy AI, as well as NPCs and bosses. Very exciting stuff!
I look forward to updating you all more as we continue to develop!
Hey there!
So over the past couple of days there's been a lot of progress. Currently, flying, new tiles, new sprites, and room transitions have been implemented! A rudimentary camera system has also been added, but will be updated as gameplay progress moves along. A few things to look forward to being updated soon are:
• Better flying mechanics
• Wall Climbing
• "Blue Guard" Enemy AI
• Fighting mechanics, including the Facesitting Finisher
• Text boxes for character cutscenes
• Background of city view through windows
This is all in special thanks of my good friend Sideshow, who has taken over as lead programmer for the project. Every day we're getting closer to our first fully released alpha release, and I hope you guys are just as excited as I am to see the outcome of it!!!
Thank you so much for your support, as I appreciate and treasure every single one of you.
Come join me, and hang out with me and some other fine folks! ?
Hey guys! I forgot to put the PSDs into zips of those last two uploaded pieces. Here are the two PSDS! Really sorry about that! Thank you for your patience and understanding. ❤️
Enjoy! Both versions of this picture are in the zip! :)
Hey guys. So in the past 5 months, I've been struggling to work with a programmer who could successfully help me in making this project a more fully functioning game, as their job outside of this project has been putting a hold on progress. I apologize that there hasn't been much word about the project other than assets for the game itself.
I know that there is a number of you who have supported me based on this project alone, and I promise that I am doing everything that I can to make it happen. I am continuing to make assets for the project, while also making monthly illustrations.
I can not stress enough how much I appreciate your very, very generous support up to this point, and hopefully beyond.
Working some more on the recent Amy illustration!
I really wanted to do a Shirley the Loon picture to compliment CoolBlue's recent picture of Babs Bunny! It really must be duck season! Haha, I hope you enjoy!
High resolution and sketch are in the zip. :)
Hey guys! I've been doing some study on color and usage, and wanted to try putting it to the test with Amy. Enjoy! ❤️
Edit: Changed her hammer gradient.
Here's a fun quick sprite I made for fun of S〇NIC 'cause I caught a case of the Manias!
Hey everyone! So in light of recent fan game creators coming to Patreon to have their own projects supported, I feel that in order to avoid any legal ramifications holding a project of this nature behind a paywall (even if the only part of the paywall were to be the in-progress builds) that I should take precautions now and make all imminent and future builds public and available to everyone.
I realize that there are many of you in the $5 or above reward tier who are supporting me for the exclusivity of being able to have early access to this project, and without a doubt please know that I GREATLY appreciate your support, but this is a decision that I feel would be in the interest of keeping the project safe from legal dispute, as I want to be able continue to bring you my work without worry or interference.
To replace the void created by the removal of this particular reward, I will be including the name of every $5 supporter in the credits of High-Rise Heist, because none of this would be possible without those of you who have been passionate enough about this project to support it in the generous manner you have, and that's really a big deal. If you would not like your name included, don't worry, when the time comes I will create a post where you can opt-out of this if you wish.
Additional rewards may be added to this tier in the future as support for the project grows, as my ability to provide more rewards would also grow.
Thank you so much for understanding and if you have any questions please feel free to leave them below and I will do my best to answer them.
Well hey again! This time, here are PSDs for my best pictures from the past 5 years. I've had to split the archive in two due to Patreon's 200MB file size limit, but nevertheless, enjoy! :)
Heyyy dudes! So, I thought I'd take the time and make a zip file that contains pretty much the "best of" my previous works from around 2002-2008. I hope that you enjoy seeing how I've progressed since these were all drawn! :)
See you there! :D
WIPs of a 3-image series! Check the ZIP attached to this post to see! :)
I don't know where to begin writing this. Without question, I appreciate every single one of you. Everyone. I have not known such... an amazing group of people who want to support an artist such as myself, and all of what I create. I honestly could not be creating my own personal dream material without you. Yeah, you. Thank you for your support me in making my personal projects a reality.
If you ever have any questions or would like to just say hello to me, I am around to answer you. I may not be able get back to you in moment immediately, but I will get back to you. You all are a super important part of my life, and I wouldn't be who I am now without you. For real.
Again, thank you.
Here is just a small pre-alpha test of the engine! It is really not much but a small room at the moment, but I'm excited to present it! Look forward to more progress soon!
Rouge & Tails animation base, for one of the planned animations in the game.
Hello guys! I wanted to update you on our new sprite editor! It's a proprietary tool to allow me to edit sprites on the fly for the new game engine, made by our programmer for HRH.
After doing quite some cleanup on this, here is the final version of the facesit finisher. When an enemy has been knocked to the ground, she can sit on them until they pass out!
Hey everyone. I want you to know how much I care about this project, and that I'm working on it. I have been working steadily with Excito on getting an engine built for this project. As of late, his work life has taken a lot of his time away from the project, and it has caused some delay on getting a playable, presentable build out. It is in no way Excito's fault, as he was helping me in his spare time to begin with. However, I have a programmer who has taken his place as of today, and he will be handling this project in his own engine. As a professional that works in the games industry, they wish to remain anonymous, due to the nature of the project. I will continue to update you with animated sprites and concepts as we work together to bring you a playable build in the very near future. It's definitely happening, guys. I wanted to inform you, and let you know that there is no cause for concern. In the long run, this is actually a very favorable development, and I'm looking forward to giving you all something to play.
Hello! Thank you for another month of your support!
I decided to post this past April first, just to rule out April fools day shenanigans! Ok, so. You're looking at a video of the pre-alpha for High-Rise Heist! I must state very clearly that none of this represents the final look and feel of the game. However, map design will be much more interesting to look at soon, and these old boring tiles will go away. As for those guards scooting around, they'll have more animation, although they will not be as highly animated as Rouge is, to save on time!
For Rouge herself, I've been applying her new color palette, as well as changing some key aspects of her poses/animations. My goal is to reach a very smooth presentation with Rouge's sprites, since you'll more than likely be staring at her the most, haha!
Here is a work-in-progress update of the second pass of Rouge's idle animation. To compare and see what she looked like before, click here. I have simplified the palette, and made it more colorful for a more comic book-like presentation.
I have done some work on Rouge's "face sitting finisher" animation, making her wing looking a little more like it's... shaped like a wing! Also a few other visual improvements, like the shadow on her head.
I have detailed out the first sector map. Here you can see some of the gameplay elements. This map demonstrates 2 abilities Rouge can use, as well as showing the player the base gameplay. (I just noticed- the tiny red squares are also enemies that crawl on the walls, sorry for the mix-up!)
Now Excito and I have upgraded fully to GMS 2. We're porting what we have over from GMS1. It will very much benefit the development process of this game, and allow us to work closer together on it!!! And again, thank you for your support.
Been doing more updating to Rouge's facesitting finisher; almost to the final! :D
Hope to see you there! :D
Heavy work-in-progress sprite for HRH!
I've been working on how to best revamp her palette. I've put a couple days into trying to find the right colors for her, and finally, I have!
This particular animation is for a "finisher" move that allows her to dispatch enemies without the need for knocking them out with her kicks!
Come on in and hang out with me! :D
I decided to re-design the holding cells/containment to better match the hi-tech nature of the building. If you'd like to compare what the tileset looked like beforehand, check out http://i.imgur.com/CEKYMQ5.png :)
Hello good folks!
This month's pin-up will be delayed as I focus my time completely on the Rouge project. I have set aside all other obligations to focus soley on the project, and we look forward to having a playable demo up soon!
I've been hard at work making sure that the project will be satisfying to play, along with the rewarding adult scenes!
Since I felt that all of you, my lovely Patrons, should be getting more bang for your buck, I've done some restructuring of the tiers, and in the process, the $10 tier will be removed and its rewards will be combined into the $5 tier for your overall benefit!
CURRENT $10 TIER PLEDGERS: Since many people have already expressed that they would like to continue pledging $10 to me despite the removal of this tier, (which I thank you for from the bottom of my heart! ???? ) if there are any others who would like to do so, please STILL SELECT the $5 tier, but change your pledge amount to $10 manually. Please note: You will not be charged again for this month as long as the amount stays the same, even if you select the new tier.
So introducing the new tier arrangements (and new tier names):
I hope with these changes it will provide you all with a more comfortable and rewarding Patreon experience. Thank you all for your continued support!
Hey all!
First off, I want to thank each and every one of you. I appreciate all of you who have supported or continue to support me and my ongoing work!
I will be making an update to my tiers soon. I will only have two tiers, $1 and $5. Both tiers will be seeing changes in content, with more content being offered to each tier. I have felt that the $10 tier has not been a good option for receiving content on a continual basis.
I believe merging the $10 tier to the $5 tier would be a much better option, giving you content without having to pay an extra $5 a month waiting on the first build of the project. As I'm figuring out how to better work with Patreon, I only hope to better serve you as my patrons.
Having said that, I am continuously working with Excito on hammering out the base engine, and handling the details involved with doing so, including design, sound, music, and voice acting. We've made a pretty great amount of progress, but there's still more work ahead before we can put out a demo build that would be pleasing enough to play.
Again, thank for your understanding and your willingness to support what I do. It means so very much to me, and you touch my life in doing so. <3
Here's the zip! Contains the original full size, 4k size, 1080p, line art, and the sketch! Enjoy! :)
I have made some updates my Discord! Here's what's changed:
✔️Discord chat is now open to the public! Come hang out and talk with other artists on the scene, and have a fun time! Join in by clicking this link https://discord.gg/KZPTE4B WARNING: If you are a supporter of mine, please do not click this link! If you are experiencing issues with not gaining your role in the chat:
1) Go to your pledges in Patreon.
2) Edit your pledge tier. Ex: From Deluxe to Value.
3) Save the change.
4) Edit it back to your original pledge tier.
5) Save the change.
6) Patreon should send an e-mail confirming the change and if you're in the server it will change your tier level.
✔️Value Menu Supporters now have access to the #project_updates channel.
✔️All Patreon supporters now have member role titles for their respective support tiers.
✔️All Patreon supporters now have the ability to change their nicknames as they see fit
✔️All Patreon supporters now have access to the #music_discovery channel.
Birthday gift for our roommate of his waifu! Happy birthday! :D
This was my first time drawing Renamon.
As my end-of-the-year Christmas present to you all, here you are! ❤️
Sorry I couldn't find any GIF wrapping paper!
I took a couple hours to update an older sprite I had made to fit with my current sprite learnings! Enjoy. :)
Touched up the sprite I posted last night, and made an alt version as well. :)
Hey there! I've been in contact with Patreon, and I've resolved the Discord server issue. However if you are still having trouble I've been given this advice from Patreon-
If your patrons haven't gotten the Discord server invite email, they should go to "your pledges" from the dropdown, and edit the reward for their pledge and save (They won't actually need to make changes, but hitting save will re-send the reward email and let the bot add them).
Also, if you have to follow these insructions in order to join, make sure that you check-marked the reward for the Total Viewing tier. I hope this helps, and thanks for hanging in there! <3
Hello! I'm very aware a lot of you are having issues connectiong to the Discord server. As it stands, nobody has been able to join in yet, and I'm sitting in an empty server. I'm working with Patreon to sort out this issue. Thank you for your patience, and I look forward to seeing you there! :)
I decided to add another reward for $10 Patrons, as I didn't feel I was giving quite enough back for $10 a month.. so, introducing the
HOTRED Patreon Discord server, where you can:
All new members of the $10 tier will automatically be invited to the Discord as soon as they connect their Discord account with their Patreon account (click here to learn how to do just that,) where they will then be assigned the Patron role via the Patreon Bot in the server.
Working on the Rouge running sprite animation! :)
Hello everyone! I've been busy making sprite work for the Rouge project. However, this has left $5 tier Patrons in the dark for seeing drawings, and for that, I am very sorry. I have made a change to show works-in-progress of the Rouge project available for both $5 and $10 tiers. However, playable EXE's will still remain only available to the $10 tier. Thank you for supporting me through working on this project, and I will remain hard at work to produce a project worth your time and support.
Doing more sprite work! :) http://picarto.tv/hotred
Hey guys! I know it isn't much to receive a text message, but cool things are around the corner. These past couple of weeks I've been situating the engine and plans for the Rouge project, as well as doing some work for Big's Big Fishing Adventure 3 and helping to host Sonic Amateur Games Expo. More to come soon! Thanks for your support, and hanging in there. :)
Hey guys! So just to update you on the project, I've been working on solidifying the design documentation and pooling resources for other assets of the project. I've been making it more clear for myself on where this project is going, and without spoiling things, it's going very good and very interesting places.
I'd like to say thank you from the bottom of my heart to each and every one of you who have supported me here on Patreon, or just out there on the broader internet. It means a lot to me that you guys want to see this project through, and help me make ends meet while doing so. I'll continue to update you all on this project as it moves along!
Look! The project's skeleton is showing! Show it your skeleton, too!?
Thank you for being interested in this little fun project of mine! It's something I've thought about working on for a long time now, and Patreon support has certainly made it easier for me to create what I feel is something people have been wanting to see for a long time now!
So, to answer some questions about this project...
What kind of project is this?
It is a side-scrolling platformer with Metroidvania inspiration and stealth elements.
What is this project called?
Rouge the Bat: High-Rise Heist!
Is this project Patreon exclusive?
The final release of the project will be released to the public, absolutely free. However, supporting my artistic endeavors on Patreon will net you early demos and a final version way before the public sees them!
So, the goal of the project is to try and not lose from having sex with other characters?
I feel sexual scenes should be rewarded to the player for good play, and not a punishment for losing against an enemy. Rouge will have to sneak and fight her way to her goals, but along the way will have to use her shapely assets to grind some information out of someone to get what she wants!
Is there a story for this project?In what setting does it take place?
I have written a fresh, original story for this project, and none of Rouge's previous outings have any affect on it. The story takes place in a sky scraper the Guardians of Nations has under their control.
Yeah but doesn't Rouge work for Guardians of Nations as an informant?
Indeed she does, but she doesn't take her job all that seriously with them. She is a jewel hunter first and foremost, and within this facility are some very interesting and rare jewels she believes are already hers... they're just keeping them centralized for her, making them all that much easier to take!
Will there be support for my operating system?
Yes! Windows, Mac, and Linux builds will be available!
Who is involved in this project?
I am the only person producing assets and concepts. Excito (http://excitostudios.tumblr.com/)has generously provided me with a personal engine of his own making, and is also providing support for me to build on top of it.
Why not create something original so you can sell it when you are finished?
The Sonic series and fandom has always been something I have enjoyed being a part of for many years. I think of a project like this as a love letter to those who feel the same as I do about the Sonic series, and grew up with it as I have. However, there will come a time when I make original content that does not involve the Sonic series. It's in future plans!
This all sounds pretty exciting! Is there anything I could do with my own talents to contribute this project?
If I require help working on this project, I will reach out to the community, if that time comes. I'm sure you are pretty damn talented yourself, and I love that you want to help! However, the most help I could receive right now would be in the form of any Patreon support tier you can provide to. As more information is publicly released about this project, spreading the word about it would also be a great way to help me see this through to the end!
Do you have any plans after you have finished producing this project?
I certainly do! If I am provided with enough support through Patreon, I will continue to produce the highest quality fan gaming content I can. I have plans to make at least two more hentai themed projects, one starring Amy Rose, and the other starring Tails!
I'm multistreamin' with Spurple (http://picarto.tv/spurple), one of the developers ofCloud Meadow! You can check out Team Nimbus @https://www.patreon.com/CloudMeadow and support 'em too! :D
Hello! I've updated some aspects of the Gatomon picture I uploaded yesterday, fixing shadows/highlights, and going back to a black ink look. Thanks for checking it out, and for your support!! :)
Practicing new methods of inking. Original resolution, sketch, and ink versions are attached. :)
Second draft of the base sprite for Rouge in the project! I'm really happy with how this came along with very notable improvements in all areas of the sprite. I've reduced the palette from 19 colors to 10 colors; her chest, ears, hips and overall proportions are more akin to her Sonic Adventure 2 model. Ialso like her more confident looking smirk! ;)
First draft of the base sprite for Rouge in the project. I'll be making improvements to this sprite as I go along! The sprite here is zoomed in 200%.
A 2D side-scrolling platformer starring Rouge the Bat! I've always wanted to make a project based off of Rouge... and adult themes would just be a cherry on top! I really like Rouge's character traits, and can't wait to see them being put to good use, haha! More details will be coming soon, so stick around!
Hard at work on getting a new project off the ground! Soon you will see the fruits of it! This Patreon will be a very busy place, and the perfect platform to support my new and upcoming projects. Thank you to all who enjoy and support my work.