Yoshi's New Island

Yoshi's New Island

Packaging artwork released for all territories.
Developer(s) Arzest
Publisher(s) Nintendo
Director(s) Masahide Kobayashi
Producer(s) Takashi Tezuka
Programmer(s) Yuki Hatakeyama
Artist(s) Masamichi Harada
Composer(s) Masayoshi Ishi
Series Yoshi
Platform(s) Nintendo 3DS
Release date(s)
  • NA: March 14, 2014
  • EU: March 14, 2014
  • AUS: March 15, 2014
  • JP: July 24, 2014
Genre(s) Platform
Mode(s) Single-player, multiplayer

Yoshi's New Island (ヨッシー New アイランド Yosshī Nyū Airando) is a 2014 platform game developed by Arzest and published by Nintendo for the Nintendo 3DS handheld game console. First released in Europe and North America on March 14, 2014, Yoshi's New Island is the successor to the 1995 game Super Mario World 2: Yoshi's Island and the 2006 game Yoshi's Island DS, but chronologically takes place between them.

The gameplay focuses on controlling Yoshi characters who must escort Baby Mario through a series of levels. Like similar Yoshi games, the game features a hand-drawn art style, with level designs and backgrounds stylized as oil paintings, watercolors, and crayon drawings.[1]

Gameplay

The gameplay is similar to other Yoshi's Island games, involving Yoshi needing to reach the goal at the end of each stage while protecting Baby Mario from enemies by throwing eggs as a weapon, and sometimes transforming into a vehicle. There are six vehicle forms in the game: Hot Air Balloon, Helicopter, Jackhammer, Mine Cart, Bobsled, and Submarine. They are controlled using the console's gyroscope. A new feature to this game are Mega Eggdozers, larger than usual Yoshi eggs, which are able to hit and destroy some obstacles in the way, as well as Metal Eggdozers, which are slightly smaller and roll across terrain. Yoshi obtains these by eating Giant and Metal Shy Guys, respectively. Underwater stages, where Yoshi must walk on the seafloor, are another new addition. If the player is having difficulty completing a stage, Yoshi can obtain Flutter Wings, which allow for indefinite hovering, and Golden Flutter Wings, which give Yoshi invincibility as well.

Plot

Yoshi's New Island takes place immediately following the events of Super Mario World 2: Yoshi's Island, where a stork delivers twins Baby Mario and Baby Luigi to a couple in the Mushroom Kingdom assumed to be their parents. The opening of Yoshi's New Island reveals that the stork had delivered the babies to the wrong couple. The stork reclaims the babies and sets off to locate their real parents, but is ambushed by Kamek in mid-flight. Kamek captures the stork and Baby Luigi, but Baby Mario falls and reunites with the Yoshi clan on Egg Island, a floating island that was conquered by Baby Bowser. Baby Mario can telepathically sense Baby Luigi's location; the Yoshi clan agrees to escort Baby Mario across the island and rescue Baby Luigi. Once Baby Mario and Yoshi make it to Baby Bowser's castle, Baby Bowser wakes up and jumps on Kamek who attempted to get Baby Mario and Yoshi out. When Baby Bowser tries to ride Yoshi, Baby Bowser is defeated. Kamek uses a Giant Magical Hammer to make Baby Bowser gigantic. After defeating Giant Baby Bowser, Yoshi proceeds to rescue the captured stork and save Baby Luigi only to be met by Adult Bowser, who appeared after warping though space and time. After Yoshi defeats Adult Bowser, Kamek once again uses a Giant Magical Hammer to make adult Bowser gigantic. After defeating Adult Bowser, Yoshi once again comes to the stork and Baby Luigi, and the stork delivers Baby Mario and Luigi back to their true home. The moving helping warp pipe, who helped Yoshi throughout the journey, is seen at the end is revealed to be adult Mario who also travelled back through time and space to help Yoshi to succeed and returns to his own timeline.

Development

Yoshi's New Island was developed by Arzest, which consists of key members involved in the development of its predecessor Yoshi's Island DS.[2] Masahide Kobayashi directed the game, and Takashi Tezuka was producer.[2][3]

The game was announced in a Nintendo Direct presentation in April 2013.[4] Its official name was revealed at E3 2013; a trailer of the game was also featured.[5]

Yoshi's New Island was released in both North America and Europe on March 14, 2014, and in Australia on March 15.[6] It was released in Japan on July 24, 2014.[7]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings65.80%[8]
Metacritic64%[9]
Review scores
PublicationScore
Destructoid7/10[10]
Edge4/10[11]
Eurogamer4/10[12]
Game Informer7/10[13]
GameSpot5/10[14]
IGN7.9/10[15]

Yoshi's New Island has received mixed reviews, with its familiarity to Yoshi's Island being met with both praise and criticism. Among the most positive reviews came from Joystiq, giving it 4 out of 5 stars, and IGN, giving it a 7.9 out of 10. Giant Bomb's Patrick Klepeck was more mixed and rated it 3 out of 5 stars, stating "at its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been."[16]

Conversely, Eurogamer's Chris Schilling was more critical. Rating it 4 out 10, Schilling criticized the game's visuals, soundtrack and pacing as well as Arzest themselves, stating that "It's startling that a game so outwardly similar to the Super Nintendo original can be so very inferior."[12] GameSpot's Tom Mc Shea, who rated it 5 out of 10, echoed similar sentiments when discussing how Yoshi's New Island's similarities with Yoshi's Island were more of a hindrance than a boon. Mc Shea further elaborated that while Yoshi's Island DS "had its own problems, it also had an identity" by citing that game's variety of babies and the unique abilities they possessed before concluding that Yoshi's New Island "has no such identity."[14] Many reviewers have criticized the game for the use of the kazoo as a primary instrument.[12][15][17]

Despite receiving middling reviews, the game was added to the Nintendo Selects label on October 16, 2015 in Europe, and March 11th, 2016 in North America.[18]

References

  1. "Arzest Developing Yoshi's New Island - News". Nintendo World Report. 2013-06-11. Retrieved 2013-06-15.
  2. 1 2 "E3 2013: Discovering Yoshi's Island (Again)". IGN. 2013-06-12. Retrieved 2013-06-15.
  3. "Archived copy". Archived from the original on March 13, 2014. Retrieved March 12, 2014.
  4. Robinson, Martin (2013-04-17). "New Yoshi's Island announced for 3DS • News • 3DS •". Eurogamer.net. Retrieved 2013-06-15.
  5. Ishaan. "Yoshi's Island For 3DS Gets A New Name And A New Trailer". Siliconera. Retrieved September 9, 2016.
  6. Whitehead, Thomas (2014-01-23). "Yoshi's New Island Hatches in Europe on 14th March". Nintendo Life. Retrieved 2014-01-23.
  7. "ヨッシー New アイランド". Nintendo. Retrieved July 10, 2014.
  8. "Yoshi's New Island for 3DS". GameRankings. Retrieved March 14, 2014.
  9. "Yoshi's New Island Critic Reviews for 3DS". Metacritic. Retrieved March 14, 2014.
  10. Carter, Chris (March 13, 2014). "Review: Yoshi's New Island". Destructoid. Retrieved March 14, 2014.
  11. "Yoshi's New Island review". March 13, 2014. Retrieved March 14, 2014.
  12. 1 2 3 Schilling, Chris (March 13, 2014). "Yoshi's New Island review". Eurogamer. Retrieved March 14, 2014.
  13. Ryckert, Dan (March 13, 2014). "Yoshi's New Island review". Game Informer. Retrieved March 14, 2014.
  14. 1 2 Mc Shea, Tom (March 14, 2014). "Yoshi's New Island Review". GameSpot. Retrieved March 14, 2014.
  15. 1 2 Otero, Jose (March 13, 2014). "Yoshi's New Island Review". IGN. Retrieved March 14, 2014.
  16. Klepeck, Patrick (March 13, 2014). "Yoshi's New Island Review". Giant Bomb. Retrieved March 19, 2014.
  17. Orland, Kyle (13 March 2014). "Review: Yoshi's New Island is a solid new Yoshi's Island". Retrieved 14 August 2016.
  18. "Nintendo of America Officially Announces New Nintendo Select Titles". February 29, 2016. Retrieved March 13, 2016.
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