Developer(s) Bethesda Softworks
Type Game engine
Website Bethesda Softworks Official Website

XnGine was a 3D engine developed by Bethesda Softworks. In the 1990s support for higher resolutions was added and in 1998 it was made compatible with 3dfx graphics cards.

The Terminator: Future Shock was the first game to use the engine, and also the first 3D PC game to use the now popular mouse-look interface, which was initially unpopular with gamers.[1]

Games which used the engine:

Originally, The Elder Scrolls III: Morrowind was supposed to use the engine but it was ultimately dropped in favor of NetImmerse (the predecessor to Gamebryo).


  1. Miller, Matt (26 December 2010). "Decrypting The Elder Scrolls". GameInformer. Retrieved 9 May 2011.
  2. "3D Realms". Next Generation. Imagine Media (10): 99. October 1995.

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