Worlds Adrift

Worlds Adrift
Developer(s) Bossa Studios
Publisher(s) Bossa Studios
Platform(s) Microsoft Windows
Release date(s) 2017
Genre(s) MMO sandbox
Mode(s) Multiplayer

Worlds Adrift is a massively multiplayer sandbox video game, set in a vast universe that is permanently changed by players' actions. Developed and published by Bossa Studios, the game is expected to be released on PC through Steam in 2017.[1]

Gameplay

Players can explore the game's vast open world of floating islands, where every element has its own weight and physics. Worlds Adrift allows the player to harvest resources and build a sky ship to traverse the world. Due to the game's focus on physics, features of the ship such as the number of engines and placement of wings will have an effect on the ship's handling, fuel consumption and combat. [2]

Development

Worlds Adrift was announced by Bossa Studios on December 19th, 2014 [3] by Henrigue Olifiers, Bossa Studios' Gamer-in-Chief. [4] The concept for the game came from a game jam event,[5]

The game's complex persistent world is made possible by a new cloud-based operating system called SpatialOS created by UK-based company Improbable.[6] SpatialOS allows a simulated world, with a day and night cycle, to be inhabited by millions of complex entities in real-time. These worlds can span massive regions of space, contain millions of individually simulated entities with complex behavior, and run across thousands of servers in the cloud.[7]

Reception

Despite still being in development, Worlds Adrift was referred to as "The Minecraft for a new generation" by Angus Morrison at Edge magazine.[8] Brandin Tyrrel at IGN also cited the game as "Worlds Adrift is one of the most ambitious physics game I’ve ever seen."[9]

References

External links

This article is issued from Wikipedia - version of the 11/27/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.