Winnie the Pooh: Adventures in the 100 Acre Wood

Winnie the Pooh:
Adventures in the 100 Acre Wood
Developer(s) NewKidCo
Publisher(s) NewKidCo
Disney Interactive
Platform(s) Game Boy Color
Release date(s)
  • NA: April 2000
Mode(s) Single-player

Winnie the Pooh: Adventures in the 100 Acre Wood is an adventure game developed by NewKidCo and published by NewKidCo and Disney Interactive. It was released in North America in April 2000 for the Game Boy Color.

The game follows Winnie the Pooh as he interacts with other characters in the wood. Most of the game uses a board game structure, where the player rolls a dice and draws cards to move around on the map in an attempt to explore the wood. The game is aimed at a younger demographic and was designed to be simple. It was the first Winnie the Pooh game to be released on a video game console.[1]

Gameplay

Pooh and Rabbit move during the board game portion of gameplay.

The game has both arcade-style minigames and simple adventure game aspects.[2] It is incredibly easy to progress through the game, and if the player fails a challenge, the game will allow them to continue anyways.[2] The vast majority of the game is found in the board game section, where Pooh explores the 100 Acre Wood and helps Christopher Robin and his friends through different problems.[3] As the player completes different parts of the adventure, they are stored in Pooh's bookshelf in his house which the player can review at any time.[3]

The mini-games found inside of the game are similar to Game & Watch, and are mostly simple tasks that the player can easily complete.[3] These include a Simon Says-style game where the player follows Pooh's prompts, and a mini-game where the player must collect falling acorns for Piglet.[2]

Reception

Reviews for the game focus on its extremely easy difficulty and its aim at a younger demographic. IGN's Craig Harris felt that it was made for the under-ten crowd and noted that "there's nothing here that would last the veteran gamer for more than an hour".[3] Nintendo Power praised the game's graphics and felt that Winnie the Pooh: Adventures in the 100 Acre Woods would "enchant the tots and tenderhearted".[4]

Adaption

The games plot is based on 5 stories found in the Mline books. Four stories are found from Winnie-the-Pooh: In which Pooh goes visiting and gets into a tight place" In which Piglet is entirely surrounded by water and gets rescued" In which Christopher Robin gives Pooh a party and we say goodbye" and "In which Eeyore has a birthday and gets two presents". The other story is found in The House at Pooh Corner: "In which Tigger is unbounced and Pooh and Piglet find their way home"

References

  1. "Oh Bother!". IGN. March 29, 2000. Retrieved August 16, 2015.
  2. 1 2 3 "Winnie the Pooh: Adventures in the 100 Acre Wood, Easy as Pei". Nintendo Power. 133: 111. June 2000.
  3. 1 2 3 4 Harris, Craig (April 19, 2000). "Winnie The Pooh: Adventures in the 100 Acre Woods". IGN. Retrieved August 16, 2015.
  4. "Winnie the Pooh: Adventures in the 100 Acre Wood". Nintendo Power. 133: 121. June 2000.
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