Twine (software)

Twine
The Twine logo: A blue vertical line with a green arc that diverges from it.
Original author(s) Chris Klimas[1]
Initial release 2009 (2009)[1]
Stable release
2.0.11[2] / 27 February 2016 (2016-02-27)[2]
Development status Active
Written in v2.*, JavaScript[3]
v1.*, Python[4]
Operating system Linux, OS X, Windows, Web application[1]
Type Game engine
License GPL v3[5]
Website twinery.org

Twine is a tool created by Chris Klimas for making interactive fiction in the form of web pages.

Software

Twine is available as a free software download for Mac OS X, Windows, and Linux, for both versions (1 and 2).[1]

Twine emphasises the visual structure of hypertext and does not require knowledge of any programming languages as other popular game development tools do.[6]

Chris Klimas and the Twine development team created a second version of Twine. Twine 2 is a browser-based application written in HTML5 and Javascript, which can also be downloaded as standalone desktop app. Twine also supports CSS.[6] It is currently in version 2.0.11, as of November 2016.[1]

References

  1. 1 2 3 4 5 "Twinery: Twine Homepage". Retrieved 10 June 2015.
  2. 1 2 "Twine Information". Twine Wiki. 27 February 2016. Retrieved 13 April 2016.
  3. "Chris Klimas / twinejs: Overview". Atlassian Bitbucket. 12 April 2015. Retrieved 13 April 2016.
  4. "tweecode/twine: twine/README.md". GitHub. 14 March 2015. Retrieved 13 April 2016.
  5. "Twine licenses". Twine Wiki. 20 September 2014. Retrieved 13 April 2016.
  6. 1 2 Petit, Carolyn (12 January 2013). "Power to the People: The Text Adventures of Twine". GameSpot UK. Retrieved 15 May 2013.


This article is issued from Wikipedia - version of the 12/3/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.