Grand Theft Auto: The Lost and Damned

Grand Theft Auto:
The Lost and Damned
Developer(s) Rockstar North[lower-alpha 1]
Publisher(s) Rockstar Games
Distributor(s) Take-Two Interactive
Producer(s) Leslie Benzies
Programmer(s) Adam Fowler
Alexander Roger
Obbe Vermeij
Artist(s) Aaron Garbut
Writer(s) Dan Houser
Rupert Humphries
Composer(s) Stuart Hart
Series Grand Theft Auto
Engine RAGE[2]
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release date(s)

Xbox 360

  • WW: 17 February 2009

PlayStation 3, Windows

Genre(s) Action-adventure
Mode(s) Single-player, multiplayer

Grand Theft Auto: The Lost and Damned (originally known as Grand Theft Auto IV: The Lost and Damned) is the first of two episodic expansion packs developed for the Xbox 360, PlayStation 3 and PC versions of Grand Theft Auto IV, developed by Rockstar North and published by Rockstar Games. It was first released for the Xbox 360 on 17 February 2009[4] and on PlayStation 3 and Microsoft Windows on 13 April 2010.[3] It is the third expansion pack game in the Grand Theft Auto series (the first since Grand Theft Auto: London 1961, released in 1999), and the twelfth release overall.

The protagonist of The Lost and Damned is Johnny Klebitz, Vice President of the Alderney chapter of The Lost MC, a motorcycle club which, along with himself, featured in a number of missions throughout the course of Grand Theft Auto IV. The main storyline of the episode focuses on Johnny's efforts to keep the chapter running, while dealing with internal conflicts, gang warfare, drug running, and various enemies. The storyline shows Johnny's perspective in regards to the infamous diamond deal of Grand Theft Auto IV.

A combined standalone disc-based package titled Grand Theft Auto: Episodes from Liberty City, which does not require the original Grand Theft Auto IV game to be played, was released and contains both The Lost and Damned and Grand Theft Auto: The Ballad of Gay Tony.[5]

Gameplay

While The Lost and Damned features similar gameplay to that of Grand Theft Auto IV, and takes place in the same setting of Liberty City, the game only features around a third of the number of missions from that game, as was stated in an interview between IGN and the president of Rockstar North, which thus places the amount of time to complete it at approximately 10–15 hours, depending on how focused the player is on the storyline.[6] The game also features new additions, some in regards to Johnny's connection to the Lost MC, and some minor changes.

The most prominent of these additions is the availability of mid-mission checkpoints, which can spare the player repeated trips to a given location in order to trigger and replay a failed mission again — an often criticised aspect of the Grand Theft Auto series. Checkpoints are only available by retrying the mission after it has been previously failed — going to the mission start point begins the mission from scratch. Alongside the Checkpoint system, The Lost and Damned features the inclusion of new weapons and vehicles, including Johnny's custom-made motorcycle (Johnny himself is more proficient with any bike than with any other vehicle), the ability to call on aid from members of the Lost MC, a new but small collection of random characters, additional side activities, and unique side jobs including Gang Wars and Bike Races. In addition, the game has a few changes to that of Grand Theft Auto IV, in that Johnny can access the whole of Liberty City from the start of a new game, but cannot change his clothing or enter clothing stores. The city's comedy club, Split Sides, also features a brand new comedian doing routines there, while gun stores do not stock any of the new weapons featured in The Lost and Damned; they can only be bought through the club's gun vendor.

Two of the new side jobs featured in The Lost and Damned - Gang Wars and Bike Races - require Johnny to be on a bike to trigger them. In Gang Wars, Johnny battles against rival gangs in a few variations - taking them out at a hangout, or while cruising the streets, or destroying a vehicle they are escorting - earning money from each war completed and unlocking a weapon at the Lost clubhouse (and a safehouse acquired later in the story) with every 10 subsequent Wars completed. Each gang war becomes tougher, the more Johnny continues engaging in them. Meanwhile, Bike Races play out like the Street Races of Grand Theft Auto IV, except both Johnny and his opponents carry a baseball bat to attack their rival racers while making their way to each checkpoint of the race, with each capable of dislodging a racer from their bike depending on the strength of their swing. Other side jobs see Johnny either stealing bikes or working for a congressman met during the game's story. Meanwhile, the new additions to the activities from Grand Theft Auto IV, include Arm Wrestling (which differs in difficulties and wagers between various spots), games of Hi-Lo cards, and Air Hockey (found at the city's Bowling Alleys). The new weapons featured in the game include the sawn-off shotgun, assault shotgun, pool cues, grenade launchers and pipe bombs.

Because of Johnny's position in the Lost MC, some missions and Gang Wars can see him accompanied by a team of bikers who, if they survive through either, can improve and gain experience and thus become more battle-hardened in later missions/Gang Wars. If, at any time, a biker is killed in a mission or gang war, they will be replaced by another in the next. Johnny can receive further support from two members of the Lost - Terry and Clay; both can be taken out for friend activities, but have their special abilities active from the beginning of a new game. If Terry is called, he will drive to a location near to Johnny and sell him weapons and armour, while Clay can deliver a bike of the player's choice to him directly. At a later stage in the game, Johnny can call one or the other, while on a mission, to gain back-up from them, with both capable of gaining experience that increases their health, combat abilities, and grant them better weapons.

While the single player has new additions, multiplayer is also given new modes, connected to the Lost MC, some of which improve on those featured in Grand Theft Auto IV:

Story

Setting

Much of The Lost and Damned takes place at the same time as the events of Grand Theft Auto IV and those of The Ballad of Gay Tony, with the game's missions intertwining with those of both games, allowing players to see these events from Johnny's perspective.

Plot

Billy Grey, club president of the Lost MC in Alderney, is finally released from a court-ordered rehab after being arrested for narcotics possession. His vice-president, Jonathan "Johnny" Klebitz, is not too happy about his return, after having spent the past year as the club's acting president all while dealing with its financial troubles, mainly caused by Billy's nefarious leadership, and maintaining a truce with the Lost's rivals, The Angels of Death, in order for the Lost to run their drug and gun running operations more freely throughout Liberty City. Following his release, Billy quickly breaks the truce with the Angels before instigating a war with them, causing tensions between him and Johnny to quickly grow, with the latter more interested in keeping the club's business running smoothly than engaging in fights with the Angels.

Shortly after hearing news that the Lost MC's Enforcer, Jason Michaels, was killed in Broker, Billy prompts an attack on an Angels' clubhouse. Despite assisting in the attack, Johnny is uncertain about his claim that the Angels killed Jason, which is further strengthened when he watches Billy and the club's secretary, Brian Jeremy, remove a stash of heroin after the attack. Despite the uncertainty, Johnny is soon forced by Billy to meet with drug lord Elizabeta Torres, who helps to find a buyer for the drugs. However, the deal goes wrong, despite assistance from Niko Bellic (the main protagonist of Grand Theft Auto IV, and the one who actually killed Jason), before matters are made worse when Jim Fitzgerald, the club's treasurer and Johnny's best friend, reveals that the heroin they stole actually belonged to the Triads. Persuading Billy that they must return it to them, he and Jim are made to hand it back themselves, but quickly come under fire as the Triads retaliate against them for the theft of their heroin. While the pair survive the ambush, the gunfight prompts the arrival of the police, who arrest Billy for the incident, while the pair watch on.

Prompted to become the Lost's president, Johnny attempts to keep the Lost MC stable, by taking on work with Elizabeta, Jim and Uptown Riders, Malc and DeSean. He also becomes entrapped by congressman Thomas Stubbs III, into working for him in dealing with several problems, while also having to help his ex-girlfriend, Ashley, with a few problems connected to her drug habit, which include resolving her debt to Russian mobster Dimitri Rascalov by having to kidnap Roman Bellic. At the same time, Brian, who is still faithful to Billy and believes Johnny to be responsible for Billy's arrest, starts a civil war against him, which soon culminates in an ambush after he tries to deceive him into believing that he wants to arrange a truce with him. While the ambush leads to most of the Alderney chapter being killed, Johnny and his close friends manage to survive, whilst Brian escapes and goes into hiding.

Eventually, Johnny tracks down Brian and forces him to end his conflict with them, after Ray Boccino, a Mafia capo, sells his location to him in the interest of stabilising his business with the Lost. After dealing with Brian, Johnny repays Boccino for his info by helping him to steal $2 million worth of diamonds being bought by Anthony "Gay Tony" Prince, during which he also kills Tony's boyfriend, Evan Moss. Shortly after leaving the diamonds to be collected by Boccino's men, Johnny is called to oversee the deal in the Libertonian alongside Niko, in order to collect his share of the $2 million from the diamonds. While the deal goes badly wrong (as seen in Grand Theft Auto IV), Johnny manages to steal all of the money and escapes with it, only for a suspicious Boccino to capture him and Jim to get it back. Although the pair manage to escape their captivity and Johnny ambushes men sent to kill him, his return to the clubhouse is met with news from Ashley that Jim was killed shortly after they parted ways.

A short while later, with the Alderney chapter virtually coming apart, Stubbs meets with Johnny and reveals that Billy is planning to testify against the Lost, pinning all its crimes on Johnny while he enters a Witness Protection Program. Johnny, seeking to kill him for his treachery, leads the remaining members of the Lost in a daring raid on the state prison in Alderney, where Billy is being detained, and personally executes him. With Billy dead, the surviving members of the Lost - Clay Simons, Terry Thorpe and paraplegic Angus Martin - return to their clubhouse, only to find it vandalized. Knowing that their brotherhood in Alderney is truly destroyed, the group decide to "put the clubhouse out of its misery", and set fire to it, watching on as it burns to the ground. After the closing credits, Johnny calls Stubbs to inform him about Billy's death before parting ways with him after a final and friendly conversation with him. He then receives a phone call from Ashley, who tries to score money from him, only for Johnny to finally end his ties to her, before he subsequently calls Angus to state his intention of supporting Jim's widow and child for the time being.

Soundtrack

Apart from the original Grand Theft Auto IV soundtrack, several new tracks were added to the radio stations in the expansion. LCHC - Liberty City Hardcore and Liberty Rock Radio saw the biggest addition of new tracks, to fit with the expansion's biker theme. LCHC also got the addition of a new radio show dedicated to extreme metal, hosted by Max Cavalera (ex-Sepultura, Soulfly and Cavalera Conspiracy).

Additional tracks were added to the rotation of The Beat 102.7 (with DJ Statik Selektah & Funkmaster Flex) and Radio Broker as well as a new radio show on the talk station WKTT; The Martin Serious Show (a parody of Shock jock style radio programs, in particular The Howard Stern Show).

Development

The content was first announced during Microsoft's 2006 E3 press conference on 9 May 2006.[7] Peter Moore, then head of Microsoft's Interactive Entertainment Business division, described downloadable content as "epic episode packs", and not just an extra car or character. A press release during the conference said that the expansion packs, both The Lost and Damned and The Ballad of Gay Tony would add "hours of entirely new gameplay" to the game,[8] with Jeronimo Barrera, Vice-President of Product Development for Rockstar Games, explaining that the episodes were experiments because they were not sure that there were enough users with access to online content on the Xbox 360.[9] Take-Two Interactive's Chief Financial Officer, Lainie Goldstein revealed that Microsoft was paying a total of $50 million for the first two episodes.[10]

On 20 February 2008, it was initially announced that the extra content would be introduced starting August 2008.[11] Dan Houser, vice-president of creative development at Rockstar Games, claimed that through this episode, it would show "a different side of Liberty City".[12] As part of its second quarter financial reports Take-Two announced that the downloadable content had been delayed and would be released during the first quarter of its 2009 financial year (November 2008–January 2009).[13] On 13 November 2008, Take-Two executive chairman Strauss Zelnick warned that while they were aiming to release the first episode pack by January 2009, the date may have had to change to the second financial quarter of 2009 (February–April) depending on the completion date.[14][15] 17 February release date was eventually announced one week after Zelnick's warning.[16]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankingsPS3: 94%[17]
X360: 89.73%[18]
MetacriticX360: 90/100[19]
PS3: 88/100[20]
Review scores
PublicationScore
Eurogamer8/10[21]
GameTrailers9.2[22]
IGN9.0/10

The game was acclaimed by critics who cited its improved motorcycle mechanics in comparison to the previous games, dramatic storyline, quality voice acting, addictive multiplayer component and other new content which added many hours of game time. Complaints with the game have included auto-aiming issues and weak gang AI, which were a noticeable problem in the original game.

Controversy

In the opening cutscene for the mission 'Politics', Tom Stubbs exposes his genitals in a full-frontal shot facing towards the camera after getting off a massage table and discussing his plans with Johnny. Parental advisory group Common Sense Media issued a public warning about the expansion pack due to a full-frontal male nudity scene during the cutscene. They claimed the game was "even more controversial than its predecessors" because it featured "full frontal male nudity".[23]

References

Notes

  1. Rockstar Toronto ported the game to Windows.[1]
Footnotes
  1. Rockstar North (13 April 2010). Grand Theft Auto: The Lost and Damned. Microsoft Windows. Rockstar Games. Level/area: Credits.
  2. Boyer, Brandon (29 June 2007). "Product: Grand Theft Auto IV Using NaturalMotion's Euphoria". Gamasutra. CMP Game Group. Retrieved 3 April 2008.
  3. 1 2 3 Greg Miller (18 March 2010). "Grand Theft Auto: Episodes from Liberty City Gets Delayed - PlayStation 3 News at IGN". Ps3.ign.com. Retrieved 8 April 2011.
  4. Bramwell, Tom (22 January 2009). "Rockstar prices GTA: The Lost and Damned". Eurogamer. Retrieved 22 January 2009.
  5. "Take-Two Interactive Software, Inc. Reports Second Quarter Fiscal 2009 Financial Results". Take Two. 26 May 2009. Retrieved 27 May 2009.
  6. Surette, Tim (16 February 2009). "GTA IV: The Lost & Damned In-Depth". IGN. Retrieved 16 February 2009.
  7. Gibson, Ellie (11 July 2007). "E3: Microsoft'sConference". Gamesindustry.biz. Retrieved 8 April 2008.
  8. Surette, Tim (27 September 2006). "X06: Duo of XBL GTA4 packs confirmed for 360". GameSpot. Retrieved 1 April 2007.
  9. "Grand Theft Auto IV: Rockstar Experimenting with Episodic Content". Kotaku. 11 February 2008. Retrieved 12 February 2008.
  10. "Take-Two F2Q07 (Qtr End April 30, 2007) Earnings Call Transcript". SeekingAlpha. 11 June 2007. Retrieved 17 June 2007.
  11. "GDC: GTA IV Episode 1 - August, 360 exclusive". ComputerAndVideoGames.com. 20 February 2008. Retrieved 20 February 2008.
  12. Snider, Mike (20 November 2008). "'Grand Theft Auto' yields road to the 'Lost and Damned'". USA Today. Retrieved 20 November 2008.
  13. "GTA IV DLC for Xbox 360 delayed". Eurogamer. 6 June 2008. Retrieved 6 June 2008.
  14. Sinclair, Brendan (13 November 2008). "Chinatown Wars gets temporary cease-fire". GameSpot. Retrieved 15 November 2008.
  15. Graft, Kris (13 November 2008). "Take-Two: GTA IV DLC "May" be Delayed". Edge. Retrieved 15 November 2008.
  16. Gibson, Ellie (20 November 2008). "GTA IV DLC to be released in February". Eurogamer. Retrieved 23 January 2009.
  17. "Grand Theft Auto IV: The Lost and Damned for PlayStation 3". GameRankings. Retrieved 5 April 2013.
  18. "Grand Theft Auto IV: The Lost and Damned for Xbox 360". GameRankings. Retrieved 5 April 2013.
  19. "Grand Theft Auto IV: The Lost and Damned for Xbox 360 Reviews". Metacritic. Retrieved 22 February 2009.
  20. "Grand Theft Auto IV: The Lost and Damned for PlayStation 3 Review". Metacritic. Retrieved 5 April 2013.
  21. "Grand Theft Auto IV: The Lost and Damned Review". Eurogamers. Retrieved 22 February 2009.
  22. "GTA IV The Lost and Damned Review". Gametrailers.com. Retrieved 22 February 2009.
  23. "Parents Group Warns Against Lost And Damned Nudity", Wired.com, 21 February 2009
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