Syberia III

Syberia III
Developer(s) Microïds[1][2]
Additional work by:
Koalabs Studio
3DDUO
Kylotonn
Publisher(s) Microïds[3]
Producer(s) Elliot Grassiano[4]
Designer(s) Benoît Sokal[5]
Lucas Lagravette
Artist(s) Amanda Goengrich
Writer(s) Benoît Sokal[6]
Composer(s) Inon Zur[7]
Series Syberia
Engine Unity
Platform(s) Android
iOS
Microsoft Windows
OS X
PlayStation 4
Xbox One
Release date(s)
  • WW: Q1 2017
Genre(s) Adventure
Mode(s) Single-player

Syberia III is an upcoming adventure game in development by Microïds (owned by Anuman Interactive) and due for release Q1 2017.[8]It is a continuation of the Syberia series which contains steampunk elements and follows the adventures of American lawyer Kate Walker as she travels across Europe and Russia.

Plot

After abandoning the island, Kate Walker finds herself adrift on a makeshift boat, rescued by the Youkol people. Determined to escape their common enemies, she decides to help the nomads fulfill their odd ancestral tradition, as they accompany their snow ostriches on their seasonal migration.[9]

Development

On 1 April 2009, Microïds announced that Syberia III was being developed and aimed to be released on PC and PlayStation 3 in June 2010 as a real-time 3D game.[10] The company had then stated that the game would miss its original June 2010 release date because negotiations with Benoît Sokal were underway and the takeover by Anuman.[11] On 17 April 2010, another press release was issued, explaining that the PC version will be released, but the PS3 version may not, due to problems with Sony. Microïds had also asked that fans of Syberia send them emails of support for the game.[12]

In an interview given in February 2011, Benoît Sokal revealed that work on the game had not even started due to a lack of funding.[13] He says that he would want to use real-time 3D graphics comparable to those of Assassin's Creed. However, that would require a very large budget. He states that developing the game on the same engine as Syberia I and II is not an option because that would lead to a commercial failure.

On 26 November 2012, Microïds revealed on their Facebook page that Benoît Sokal had officially signed a contract with Anuman to write the story of Syberia III and that official development had started. Additionally the project is to be overseen by Elliot Grassiano, the original founder of Microïds.[14] On 21 August 2013, it was announced that the game had gone into production.[15]

The game's first screenshots were shown on 13 August 2014, and the stated release was given as of 2015 on PC, Mac, PS4, Xbox One, iOS and Android platforms.[16]

References

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