Segmented file transfer

Segmented file-transfer (also known as multisource file-transfer or swarming file-transfer) is the coordinated transmission of a computer file sourced from multiple servers to a single destination. It can be applied as well when downloading the same file from the same server in various parts, like some download managers do. A computer program downloads (retrieves) different portions of the file from various sources simultaneously, and assembles the file on the destination computer data storage device.

History

Segmented downloads probably have an origin with NASA and the magnetic tape based file systems used on Deep Space Network craft such as those in the Voyager Program. However, from the 1960s to the 1980s there was a lot of experimentation with uploading, downloading (and synchronizing) data over bandwidth restricted telecommunications links by most many mainframe computer users. So the early origins of segmented downloading are not historically clear.

It is understood that some NASA missions use some kind of segmented downloading technique (for either file formats or data streams) :

Swarmcast was the first significant peer-to-peer (P2P) content delivery system that implemented a kind of segmented downloading technology. The program and protocol was invented and developed in 1999 by Justin Chapweske and sold to Opencola, which released the software under a GPL license.

A lot of the terms used in segmented downloading technology have their origin with Swarmcast, with BitTorrent being the only other significant contributor to the terms in use.

Network implications

Most IP networks are designed for users to download more than they upload, usually with an expected (Download:Upload) ratio of 3:1 or more.

Segmented downloading, when used by only 20% of an ISP's user base, can upset the ISP's network to a point of requiring substantial reprogramming of routers and a rethink of network design.

Network advantages

Most ISPs have learned to cope with segmented downloading technology, but coping has meant the mandatory deployment of TCP/IP traffic shaping technology.

Limitations

Segmented downloading technology cannot magically solve all downloading problems. There are mathematical constraints on the effectiveness of the technology.

In a group of users that has insufficient upload-bandwidth, with demand higher than supply. Segmented downloading can however very nicely handle traffic peaks, and it can also, to some degree, let uploaders upload "more often" to better utilize their connection.

Data integrity issues

Segmented uploading

Although with respect to BitTorrent and other distributed file transfer protocols there is no difference between uploading and downloading (as clients can do both) or any meaningful distinction between client and server (as both are the same) there are some segmented uploading technologies that do exist.

Space segment based telecom systems are the only widely known cases where segmented uploading technologies have emerged. This is mainly due to the limited bandwidth and other space segment constraints.

With respect to Direct To Home TV systems using segmented uploading to outwit "hackers" — only SkyTV (UK) and DirecTV (USA) have been possibly linked to having the capability to do so or have done so in the past. However, one can assume that any modern MPEG2 DVB DTH mass subscriber system has the ability to accept software upgrades trickled to it at the rate of 8kb/day or less.

Examples

See also

This article is issued from Wikipedia - version of the 4/1/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.