SSX Blur

SSX Blur
Developer(s) EA Montreal
Publisher(s) EA Sports Big
Composer(s) Junkie XL
Platform(s) Wii
Release date(s)
  • NA: February 27, 2007
  • AUS: March 15, 2007
  • EU: March 16, 2007
  • JP: September 14, 2007
Genre(s) Racing
Mode(s) Single player, Multiplayer

SSX Blur is a snowboarding and skiing video game, for up to 4 Players, published by EA Sports Big and developed by EA Montreal for the Wii video game console. It is the fifth installment in the SSX series. The game was released in the United States on February 27, 2007. The soundtrack was created by Junkie XL and is played through the in-game radio station, "Radio BIG".

Gameplay

The gameplay in SSX Blur follows a similar format of the previous SSX titles. Like SSX 3, the player progressively works up through 3 peaks on a mountain, participating in races, trick competitions, and the new slalom event to earn prizes and other unlockable material. Players are able to choose from either the traditional snowboards; or skis, as introduced in SSX on Tour.

The game control uses both the Wii Remote and the Nunchuk controller. Movement, speed, and jumping is controlled through the Nunchuk, while, when in the air, the Wii Remote is used to perform tricks. The Wii Remote is also used for throwing snowballs at targets or foes during a race.

As the player races down the hillside, they can successfully complete tricks to earn points as well as to build up an ever-depleting boost meter. When the boost meter is full, the player is then able to execute special "Ubertricks", which require the player to draw a specific shape in the air, such as a heart or a treble clef. While the player knows some Ubertricks at the start of the game, additional ones can be discovered in career mode by collecting icons for that Ubertrick hidden across the various courses.

Soundtrack

Unlike previous games, this soundtrack only contains one musician, Junkie XL. The music is available online.[2]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic74/100[3]
Review scores
PublicationScore
Edge7/10[4]
EGM5.5/10[5]
Eurogamer6/10[6]
Game Informer8.5/10[7]
GamePro[8]
Game RevolutionC[9]
GameSpot7.4/10[10]
GameSpy[11]
GameTrailers8.4/10[12]
GameZone8.2/10[13]
IGN8.4/10[14]
Nintendo Power8.5/10[15]
The Sydney Morning Herald[16]

The game received "average" reviews according to video game review aggregator Metacritic.[3]

References

  1. "SSX Blur Release Information for Wii". GameFAQs. Retrieved September 7, 2015.
  2. "Music from SSX Blur - Junkie XL". Last.fm.
  3. 1 2 "SSX Blur for Wii Reviews". Metacritic. Retrieved September 7, 2015.
  4. Edge staff (May 2007). "SSX Blur". Edge (175): 88.
  5. EGM staff (April 2007). "SSX Blur". Electronic Gaming Monthly: 80.
  6. Bramwell, Tom (March 16, 2007). "SSX Blur". Eurogamer. Retrieved September 7, 2015.
  7. Reeves, Ben (April 2007). "SSX Blur". Game Informer (168). Archived from the original on January 27, 2008. Retrieved September 7, 2015.
  8. This Old Man (February 27, 2007). "Review: SSX Blur". GamePro. Archived from the original on January 8, 2008. Retrieved September 7, 2015.
  9. Damiano, Greg (March 29, 2007). "SSX Blur Review". Game Revolution. Retrieved September 7, 2015.
  10. Ekberg, Brian (February 27, 2007). "SSX Blur Review". GameSpot. Retrieved September 7, 2015.
  11. Williams, Bryn (March 1, 2007). "GameSpy: SSX Blur". GameSpy. Retrieved September 7, 2015.
  12. "SSX Blur Review". GameTrailers. February 27, 2007. Retrieved September 7, 2015.
  13. Bedigian, Louis (March 4, 2007). "SSX Blur - WII - Review". GameZone. Archived from the original on January 25, 2009. Retrieved September 7, 2015.
  14. Bozon, Mark (February 28, 2007). "SSX Blur Review". IGN. Retrieved September 7, 2015.
  15. "SSX Blur". Nintendo Power. 215: 84. May 2007.
  16. Hill, Jason (April 19, 2007). "SSX Blur". The Sydney Morning Herald. Retrieved September 7, 2015.
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