RoboCop Versus The Terminator

For other uses of "RoboCop versus Terminator", see RoboCop versus Terminator (disambiguation).
RoboCop Versus The Terminator

European Mega Drive cover
Developer(s) Virgin Games USA (MD/GEN)
NMS Software (GG, MS)
Interplay (SNES)
Realtime Associates (GB, NES)
Publisher(s) Virgin Games
Director(s) John Botti
Producer(s) Scott Duckett
Designer(s) Timothy Williams (lead designer), Noah Tool (assistant designer), John Botti (programming)
Platform(s) Sega Mega Drive/Genesis, Sega Game Gear, Sega Master System, SNES, Game Boy, NES (unpublished)
Release date(s)

Game Boy

  • NA: August 1994
  • EU: 1994

Mega Drive/Genesis

  • JP: May 28, 1994
  • NA: May 19, 1994
  • EU: 1994

Game Gear

Sega Master System

Super Nintendo

  • NA: November 1993
  • EU: August 24, 1995
Genre(s) Action, Run and gun
Mode(s) Single-player

RoboCop Versus The Terminator is a video game released for a number of platforms and is based on the RoboCop and Terminator franchises.

The Mega Drive/Genesis version, which was the original lead development of the game and was programmed by Virgin Games USA making use of David Perry's Mega Drive/Genesis engine, is loosely based on the 1992 four-issue comic book mini-series of the same name.

Synopsis

Mega Drive/Genesis version

Set a few years after RoboCop's invention, the story involves SAC-NORAD contracting Cyberdyne Systems on building Skynet. Cyberdyne used RoboCop's technology in creating Skynet. When activated, Skynet becomes self-aware and launches a war against mankind. In the future, Skynet sends several Terminators back to the past to cripple the Resistance. After destroying one of the Terminators, RoboCop proceeds to Delta City, where he confronts RoboCain.

After RoboCain was destroyed, RoboCop battles his way to the OCP building, where he defeats all the Terminators. After defeating an ED-209 unit reprogrammed by the Terminators, RoboCop plugs himself into a console. Unknown to him, RoboCop gave Skynet information it can use. This ends up with RoboCop falling into a trap. In the future, RoboCop assembles himself, where he battled in the Terminator-infested future and destroyed Skynet.

SNES version

In the future, human soldiers of John Connor's resistance force against the machines are fighting a losing war against Skynet and its robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of cyborg police officer RoboCop, Flo, a resistance soldier, is sent back in time to destroy RoboCop and stop Skynet from being built. However, Skynet learns of the time travel attempt and sends Terminators to stop Flo. RoboCop soon meets up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles.

Upon discovering one of the Terminators has infiltrated the OCP building, RoboCop plugs himself into a console to reprogram the security, only to fall into a trap and be digitized. After his body is disassembled and used for building Skynet, RoboCop watches Skynet come to power before using his digitized mind to seize control of an abandoned robotics factory, rebuild himself, and begin to destroy Skynet in the future. He successfully destroys the Skynet CPU and prevails, and turns his sights to helping humanity rebuild from the devastation.

Reception

Electronic Gaming Monthly gave the Super NES version a 5.8 out of 10, commenting "The comic book-esque cinema sequences are innovative and new, but the intensity isn't there."[1] They gave the Game Gear version a 6.8 out of 10, saying that it "holds up pretty well", though they commented that it suffers from slowdown, breakup, and difficulty which is slightly too high.[2] The Genesis version was awarded Bloodiest Game of 1993 by Electronic Gaming Monthly.[3]

References

  1. "Review Crew: RoboCop Vs. The Terminator". Electronic Gaming Monthly (55). Ziff Davis. February 1994. p. 38.
  2. "Review Crew: RoboCop Vs. The Tterminator". Electronic Gaming Monthly (55). Ziff Davis. February 1994. p. 46.
  3. "Electronic Gaming Monthly's Buyer's Guide". Electronic Gaming Monthly. 1994.
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