Real robot

This article is about a Japanese anime genre. For robots in reality, see Robot. For the UK published magazine named Real Robot (リアルロボット Riaru Robotto) in Japan, see Real Robots.

Real robot (リアルロボット Riaru Robotto) is a genre of anime.[1][2][3] The genre contains mecha robots whose abilities and operation are broadly explainable by, or grounded in, real-world physics and future technological advances. In addition, operators commonly rely on ranged weapons with projectiles and their machine's agility to survive military-like battle situations.[2] Plotwise, most real robot series feature an overarching story and more mature themes in contrast to the "monster of the week" structure seen in productions of the super robot genre. The mecha from real robot series usually look more utilitarian than super robots.

History

Mobile Suit Gundam (1979) is largely considered the first series to introduce the real-robot idea and, along with The Super Dimension Fortress Macross (1982), would form the basis of what people would later call real-robot anime.[4] In an interview with Yoshiyuki Tomino and other production crew members in the April 1989 issue of Newtype, about his views on the first Gundam anime that was not directed by him, he commented on the realism of the show, in which he sees the sponsors, Sunrise, as imaginary enemies of Gundam, since they did not accept a certain level of realism.[5] Armored Trooper Votoms is viewed by Famitsu magazine as the peak of real-robot anime.[6]

They established the concepts behind "real robots" that set it apart from previous robot anime, such as:

Examples of real-robot anime include Macross, Genesis Climber Mospeada, Armored Trooper VOTOMS, Nadesico, Southern Cross, Full Metal Panic, Patlabor, and of course the aforementioned Gundam series.

Inevitably, there are some types of mecha that are difficult to classify as either a real robot or a super robot. Some of these include the Aura Battlers from Aura Battler Dunbine or the Evangelion units from Neon Genesis Evangelion, which follow the general motif of real robots, but their origin and abilities are more like the typical super robot. The Mortar Headds from Five Star Stories are unique artifacts, treated like individual works of art by the fictional society present in the story, and their power often borderlines on super robot.

As this mixing of both genres is becoming increasingly popular in anime, it is often difficult to classify mecha as either real or super, although they often tend to lean more in one direction than the other. Even Gundam shows this tendency; while the mecha designs are based in the real robot genre, the characters in the show typically have unique robots designed specifically for them, and the shows often feature characters with psychic powers or superhuman abilities; the latter are both common in super robot anime, though the degree to which Gundam leans to either side of the spectrum varies considerably between installments.

Apart from the robots themselves, it also should be noticed that in "real robot" as a genre of anime there is a tendency to also depict human organisations (government, military forces, police, etc.) and the lives of civilians as realistic. In many titles, scrutiny of these elements forms the very core of the theme of the work, not just a supplement.

There are also examples of anime taking the realism to the utmost extreme. Robotics;Notes initially features mecha and robots bound by the current limitations of technology with emphasis on the exponentially increasing power requirements for large machines. The first large robot constructed by the protagonists is so immense that the diesel engines powering it were damaged after just two steps.

Etymology

The term "real robot" is normally linked to the Super Robot Wars game. The term might have been used occasionally in separate anime, yet it is first used as a general term in the famicom, 4th Super Robot Wars, where it is used to describe robots or mecha that are treated as realistic tools/weapons rather than as heroic semi-characters, or super robots. The user can choose at the beginning of the game which genre the player character is, and the story will alter accordingly to let different anime genre robots join the team.[8]

Famous producers of the genre

The founder of the genre is Yoshiyuki Tomino, who was the director of the original Gundam series, Mobile Suit Gundam, and its sequels Zeta Gundam, Gundam ZZ and Char's Counterattack.

Another one of the most famous producers of real-robot anime is Ryosuke Takahashi (高橋 良輔), who created Fang of the Sun Dougram, Armored Trooper Votoms, Blue Comet SPT Layzner and Gasaraki.[9] His method of making the anime more realistic normally includes smaller and weaker robots as compared to giant robots. Also, he used trucks to transport the robots in his show instead of having them walk long distances. He commented on the size of the robot that 4 metres is the limit in size where you can still call it something that is piloted by the pilot instead of the pilot wearing a mechanical suit.[7]

References

  1. Anime Newtype Channel
  2. 1 2 3 Hatena keyword Hatena
  3. Oricon Style manga and anime interviews and specials, Robot anime special, “リアルロボット”というジャンルを生み出した作品が『機動戦士ガンダム』である。(Mobile Suit Gundam, the series that gave birth to the genre named "real robot")
  4. 10 commandments of Real robot, Gundam Sentinel introduction, Gundam workshop, Format ACG
  5. Newtype magazine, April, 1989
  6. famitsu news リアルロボットアニメの最高峰がスクリーンで蘇える! 『装甲騎兵ボトムズ ペールゼン・ファイルズ 劇場版』 Peak of Real Robot anime on screen, Votoms movie.
  7. 1 2 3 4 Robot Watch SF seminar, 29 April 2007, Interview of Ryōsuke Takahashi The side of Real Robot (SFセミナー「高橋良輔インタビュー リアルロボットの向こう側」レポート)
  8. Super Robot Wars data file, Game station June 2000 2nd issue SRW alpha special.
  9. Bandai Channel
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