Project Gotham Racing 2

Project Gotham Racing 2
Developer(s) Bizarre Creations
Publisher(s) Microsoft Game Studios
Series Project Gotham Racing
Platform(s) Xbox
Release date(s)
Genre(s) Racing
Mode(s) Single-player, multiplayer

Project Gotham Racing 2 (PGR2 for short) is a racing game for the Xbox, developed by Bizarre Creations and published by Microsoft. PGR2 is the sequel to the highly successful Project Gotham Racing. It is the second title in the Project Gotham Racing series.

As in PGR, the route to advancement in PGR2 differs from most racing games. Advancement in PGR2 required a combination of driving fast enough to meet the challenge set, and scoring enough Kudos points to advance. Kudos points are gained through the player's driving skills, such as power sliding around a corner at speed, or overtaking other drivers in the race. Kudos points are used to unlock new cars. The Kudos system, challenges set, available cars and the tracks around which players race were expanded greatly from the original.

PGR2 supported Xbox Live and allowed players to race against other people all around the world. The in-game garage featured the cult-classic mini-game Geometry Wars. PGR2 as of July 12, 2007 is compatible with the Xbox 360 through a downloadable update.

The game was a huge success commercially and critically. It is one of the highest rated racing games of all time, according to aggregator GameRankings.

Gameplay

Single player

There are three main parts to the single player game: Kudos World Series, Arcade Racing and Time Attack.

In kudos world series the player has to complete a series of races in 14 different categories of car. The player begins with just three cars in the Compact Sports Series and eventually can have access to 102 cars (118 cars after purchase of the downloadable content). Most cars can be bought in exchange for kudos tokens, although some can only be obtained by completing enough races at a high level.Each car is made form around 10,000 polygons[2]

In arcade racing there are 60 medals available, 20 each for street racing, timed runs and cone challenges. Each race is with a preset car and track.

Time attack does not use kudos, the aim is for the player to try to get round the circuits as fast as possible. The player can either choose circuit or car challenges. In circuit challenge the player can choose from a selection of up to 92 circuits and then choose any car to race in. In car challenge the player can choose from a selection of up to 102 cars and race on a predetermined circuit. In both styles circuits and cars may only be chosen if they have previously been unlocked in kudos world series or arcade racing. If you enter the showroom, you can view and test drive all cars on a test track. You can also race against a ghost car that got the record time. If you like the car and have enough kudos, you can buy it.

Challenges are divided into five difficulties: Steel (novice), Bronze (easy), Silver (medium), Gold (hard), and Platinum (expert).

Quick Battles

Basically a racing game's version of a sport's game 'exhibition.' Choose from most of the game's cars, and race on any of the courses. Quick Battle Race a single race against a CPU or human opponent, or alternatively, watch a CPU race, and Can choose from Street Race, Dual Race and CPU Race.

Challenges are divided into five difficulties: Steel (novice), Bronze (easy), Silver (medium), Gold (hard), and Platinum (expert).

Online

Unlike many other Xbox Live enabled games, PGR2's online ranking system is solely based on the kudos earned online. One can not go down in rank, only up. So in this way, one's rank does not necessarily reflect their skill.

SUVs

In addition to the usual performance cars and supercars, this game marks the debut of crossover SUVs to the series. The most powerful in the class is the Porsche Cayenne Turbo. It also marked the debut of pickup trucks, including the Ford Lightning. None of these would be seen in the third, though Project Gotham Racing 4 would use the GMC Syclone.

Downloadable content

Bizarre Creations released two downloadable content packages for Project Gotham Racing 2: the Paris Booster Pack (released May 2004), featuring eight new cars and seven tracks in Paris, France, and the Long Beach Booster Pack (released June 2004) with eight new cars and eight tracks based around Long Beach, California.

The packs, along with all downloadable content on the original Xbox, were no longer available for download or re-download via the original Xbox Live after April 15, 2010, but the content can still be obtained using unofficial installers.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic90/100[3]
Review scores
PublicationScore
Edge7/10[4]
EGM9.5/10[5]
Eurogamer9/10 (Tom)
8/10 (Kristan)[6]
Famitsu(FamXB) 34/40[7]
32/40[8]
Game Informer8.75/10[9]
GamePro[10]
Game RevolutionB+[11]
GameSpot8.7/10[12]
GameSpy[13]
GameZone9.8/10[14]
IGN9.5/10[15]
OXM (US)9.4/10[16]

Project Gotham Racing 2 received "universal acclaim" according to video game review aggregator Metacritic[3] In Japan, Famitsu gave it a score of all four eights for a total of 32 out of 40,[8] while Famitsu Xbox gave it one ten, one nine, one eight, and one seven, for a total of 34 out of 40.[7]

See also

References

  1. 1 2 3 4 Project Gotham Racing 2 Info - Project Gotham Racing 2 Information - Project Gotham Racing 2 Release Date
  2. http://www.bit-tech.net/news/gaming/2005/10/14/pgr3_poly_count_lie/1
  3. 1 2 "Project Gotham Racing 2 for Xbox Reviews". Metacritic. Retrieved 2014-04-05.
  4. Edge Staff (December 25, 2003). "Project Gotham Racing 2". Edge (131): 113. Archived from the original on 2003-12-03. Retrieved 2014-04-05.
  5. EGM Staff (January 2004). "Project Gotham Racing 2". Electronic Gaming Monthly (174): 150.
  6. Bramwell, Tom; Reed, Kristan (2003-11-28). "Project Gotham Racing 2 Review". Eurogamer. Retrieved 2014-04-05.
  7. 1 2 "Famitsu scores for PGR2, Magatama". The MagicBox. 2006-11-06. Retrieved 2016-04-29.
  8. 1 2 "Project Gotham Racing 2". Famitsu. 780. November 27, 2003.
  9. Kato, Matthew (December 2003). "Project Gotham Racing 2". Game Informer (128): 162. Archived from the original on 2008-02-10. Retrieved 2014-04-05.
  10. Bro Buzz (2003-11-18). "Project Gotham Racing 2 Review for Xbox on GamePro.com". GamePro. Archived from the original on 2005-02-04. Retrieved 2014-04-05.
  11. G-Wok (December 2003). "Project Gotham Racing 2 Review". Game Revolution. Retrieved 2014-04-05.
  12. Kasavin, Greg (2003-11-19). "Project Gotham Racing 2 Review". GameSpot. Retrieved 2014-04-05.
  13. Nutt, Christian (2003-11-22). "GameSpy: Project Gotham Racing 2". GameSpy. Retrieved 2014-04-05.
  14. Lafferty, Michael (2003-11-12). "Project Gotham Racing 2 - XB - Review". GameZone. Archived from the original on 2008-02-15. Retrieved 2014-04-05.
  15. Hwang, Kaiser (2003-11-17). "Project Gotham Racing 2". IGN. Retrieved 2014-04-05.
  16. "Project Gotham Racing 2". Official Xbox Magazine: 82. December 2003.
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