Pirates of the Caribbean (video game)

Pirates of the Caribbean
Developer(s) Akella
Publisher(s) Bethesda Softworks
Ubi Soft Entertainment
Distributor(s) Buena Vista Games
Director(s) Dmitry Demianovsky
Platform(s) Microsoft Windows, Xbox, mobile phone
Release date(s)

Microsoft Windows

  • NA: June 30, 2003
  • EU: June 30, 2003

Xbox

  • NA: July 1, 2003
  • EU: September 5, 2003
Genre(s) Action role-playing
Mode(s) Single-player

Pirates of the Caribbean is a 2003 action role-playing video game for Microsoft Windows and Xbox, developed by Akella and published by Bethesda Softworks. The Xbox version was the first U.S. console game developed in Russia. A PlayStation 2 version was also originally in development, but was later canceled. An unrelated game by the same name was also released for mobile phones, as was a Game Boy Advance game.

PC/Xbox version

Pirates of the Caribbean is an action role-playing game in which the player, as Captain Nathaniel Hawk, goes on a series of quests for any one of the countries that control the islands of the Caribbean in the 17th Century. The player can buy new ships, recruit a crew and hire officers who will follow Hawk on his quest and help him in battle. The game features gameplay that takes place both on land and at sea, and allows the player to upgrade their character by earning skill points and gain new abilities.

The game was originally developed under the name Sea Dogs II, and was to be the sequel to Sea Dogs, which was released in 2000. Apart from the pirate theme, the setting and the presence of the Black Pearl, the game otherwise has few connections to the Pirates of the Caribbean: The Curse of the Black Pearl film, which was released around the same time as the game.[1]

The PC version of this game is one of the first video games with multi-threaded code that is optimized for the Intel's Hyper-Threading technology.

Actress Keira Knightley, who played Elizabeth Swann in the film series, voiced the narrator (only two simple cutscenes at the beginning and at the end) in the game.

Plot

After a fierce storm, Captain Nathaniel Hawk arrives on the island of Oxbay. His first mate Malcolm Hatcher is retiring, and so Hawk must hire a new first mate and crew. As he leaves Oxbay, a French armada attacks the colony and captures it. Hawk manages to slip away and warn the English governor on Redmond Island, Robert Christopher Silehard, that Oxbay was attacked.

The governor sends Hawk on a series of quests to aid him in the war against France: Nathaniel is sent to investigate the condition in Oxbay; prevent a supply ship from reaching Oxbay; unload English troops in the jungles of Oxbay and rescue the English spy from the clutches of the French.

While preparing for his next quest - annexing Oxbay, Nathaniel meets his old friends: Danielle Greene and Ralph Fawn. However, Ralph is killed when the soldiers arrive to arrest Danielle and Nathaniel himself is captured and imprisoned. While in prison he gets to know an old ex-cannoneer Edgar Attwood who was fired for drinking too much rum. He can be later hired by the player into his crew.

Some time later governor Silehard arrives and tells Nathaniel that a big mistake has occurred. He sends Nathaniel Hawk on another series of quests until Nathaniel meets an old inventor who aids him in finding a treasure that could defeat the ghost ship called the Black Pearl.

There is also a large number of side quests. For instance, in one such side mission Hawk is enlisted to help a Dutch colonist find several kidnapped children.

The Black Pearl

The Black Pearl is in this game but it is unknown if Barbossa is the captain (although Barbossa is set as the ship's default captain in the game codes). It cannot be destroyed. At night you see the Black Pearl's crew as skeletons. It can only be seen during the middle of the game and the end of the game—however, some people have reported seeing it at random points in the game.

The ship can be found randomly around the world, normally mostly near towns. There will also be warnings in town if the Black Pearl is sighted nearby.

In the final end game mission, Captain Hawk is confronted by the Black Pearl. Only during this fight can the Black Pearl be damaged. When the fight ends, the game is complete.

Reception

Reception
Review scores
PublicationScore
mobilePCXbox
EdgeN/A5/10[2]5/10[2]
EGMN/AN/A5.33/10[3]
Game InformerN/A7.75/10[4]7.75/10[5]
GameProN/AN/A[6]
Game RevolutionN/AC−[7]C−[7]
GameSpotN/A7.6/10[8]7.6/10[8]
GameSpyN/A[9][10]
GameZoneN/A7.9/10[11]7.5/10[12]
IGN5/10[13]7.2/10[14]7.5/10[15]
OXM (US)N/AN/A7/10[16]
PC Gamer (US)N/A65%[17]N/A
The Cincinnati EnquirerN/AN/A[18]
The Village VoiceN/AN/A7/10[19]
Aggregate score
MetacriticN/A64/100[20]65/100[21]

Pirates of the Caribbean received "mixed or average reviews" on both platforms according to video game review aggregator Metacritic.[20][21] The Armchair Empire gave a game 7.7 out of 10 praising its visuals and gameplay but cautions about slow naval battles.[22]

Game Boy Advance version

Mobile phone version

The mobile phone version was developed by Flying Tiger Development and published through Walt Disney Internet Group on July 25, 2003, in the United States.

References

  1. Plunkett, Luke (June 28, 2013). "Ten Years Later, A Terrible Game Is Not So Terrible Anymore". Kotaku. Archived from the original on November 21, 2013. Retrieved January 6, 2015.
  2. 1 2 Edge staff (November 2003). "Pirates of the Caribbean". Edge (129): 107.
  3. EGM staff (September 2003). "Pirates of the Caribbean (Xbox)". Electronic Gaming Monthly (170): 122.
  4. Zoss, Jeremy (September 2003). "Pirates of the Caribbean (PC)". Game Informer (125): 123. Archived from the original on November 21, 2008. Retrieved July 6, 2014.
  5. Leeper, Justin (August 2003). "Pirates of the Caribbean (Xbox)". Game Informer (124): 97. Archived from the original on June 20, 2008. Retrieved July 6, 2014.
  6. Fennec Fox (July 3, 2003). "Pirates of the Caribbean Review for Xbox on GamePro.com". GamePro. Archived from the original on February 12, 2005. Retrieved July 6, 2014.
  7. 1 2 Liu, Johnny (August 2003). "Pirates Of The Caribbean Review". Game Revolution. Retrieved July 6, 2014.
  8. 1 2 Kasavin, Greg (July 9, 2003). "Pirates of the Caribbean Review". GameSpot. Retrieved July 6, 2014.
  9. Rausch, Allen (July 12, 2003). "GameSpy: Pirates of the Caribbean (PC)". GameSpy. Retrieved July 6, 2014.
  10. McConnaughy, Tim (July 12, 2003). "GameSpy: Pirates of the Caribbean (Xbox)". GameSpy. Archived from the original on December 21, 2005. Retrieved July 6, 2014.
  11. Tha Wiz (July 12, 2003). "Pirates of the Caribbean - PC - Review". GameZone. Archived from the original on February 24, 2009. Retrieved July 6, 2014.
  12. Bedigian, Louis (July 13, 2003). "Pirates of the Caribbean - XB - Review". GameZone. Archived from the original on February 2, 2009. Retrieved July 6, 2014.
  13. Buchanan, Levi (August 18, 2003). "Pirates of the Caribbean (Cell)". IGN. Retrieved July 6, 2014.
  14. Hudak, Chris (July 2, 2003). "Pirates of the Caribbean Review (PC)". IGN. Archived from the original on November 16, 2007. Retrieved July 6, 2014.
  15. Boulding, Aaron (July 2, 2003). "Pirates of the Caribbean Review (Xbox)". IGN. Retrieved July 6, 2014.
  16. "Pirates of the Caribbean". Official Xbox Magazine: 85. September 2003.
  17. Peckham, Matthew (October 2003). "Pirates of the Caribbean". PC Gamer: 118. Archived from the original on February 7, 2005. Retrieved July 6, 2014.
  18. Saltzman, Marc (July 29, 2003). "Knights, Pirates advance RPG genre". The Cincinnati Enquirer. Archived from the original on June 18, 2008. Retrieved July 6, 2014.
  19. Catucci, Nick (July 15, 2003). "Come Sail Away". The Village Voice. Retrieved July 6, 2014.
  20. 1 2 "Pirates of the Caribbean for PC Reviews". Metacritic. Retrieved July 5, 2014.
  21. 1 2 "Pirates of the Caribbean for Xbox Reviews". Metacritic. Retrieved July 5, 2014.
  22. "Pirates of the Caribbean". Armchair Empire. Archived from the original on November 21, 2013. Retrieved January 6, 2015.
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