Phoenix (chess)

a5 black crossb5c5d5e5 black cross
a4b4c4 black crossd4e4
a3b3 black crossc3 white upside-down knightd3 black crosse3
a2b2c2 black crossd2e2
a1 black crossb1c1d1e1 black cross
Phoenix moves as wazir or alfil, and can jump.

abcdefgh
8
g8 black king
f7 white upside-down knight
g6 white king
g4 white upside-down knight
8
77
66
55
44
33
22
11
abcdefgh
White to move can mate in two by 1.(WA)e6+ Kh8 2.(WA)ff6#.

A phoenix is a fairy chess piece that moves as a wazir or an alfil. Below, it is given the symbol WA. In this article, the phoenix is represented by an inverted knight.

The phoenix appears under this name (Japanese: 鳳凰, hōō) in the 14th-century Japanese game of chu shogi, and also in many other shogi variants. It appears as the waffle in Ralph Betza's Chess with different armies. It is approximately equal to the knight in value.

Two phoenixes and a king can force checkmate on a bare king.

References

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