Developer(s) OpenFL Contributors
Initial release 30 May 2013 (2013-05-30)[1]
Written in Haxe
Operating system Microsoft Windows, macOS, Linux[2][1]
Platform Microsoft Windows, macOS, Linux, iOS, Android, Flash Player, HTML5[2][1]
Type Software framework
License MIT License[3]

OpenFL is a free and open source software framework and platform for the creation of multi-platform applications and video games.[4][5] OpenFL projects are written in the Haxe programming language, and may be published to SWF bytecode, or standalone applications for Microsoft Windows, macOS, Linux, iOS and Android, or to the web using HTML5.[2][1][3]

OpenFL is designed to fully mirror the Flash API.[1][5] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs.[5]

Notable mobile video games developed with OpenFL include the BAFTA-award-winning game Papers, Please and the PlayStation Mobile game Rymdkapsel.


  1. 1 2 3 4 5 "Introducing OpenFL". Joshua Granick Blog.
  2. 1 2 3 "".
  3. 1 2 "". Github.
  4. "". Github.
  5. 1 2 3 Doucet, Lars (2014-03-18). "Flash is dead, long live OpenFL!". Gamasutra.

See also

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