Miarmy

Miarmy
Developer(s) Basefount
Initial release June 22, 2011 (2011-06-22)
Stable release
2.7 / December 11, 2013 (2013-12-11)
Development status Active
Written in Python, C++, Maya API, PhysX Engine SDK
Operating system Windows, Linux, Mac OS X
Platform x64
Available in English
Chinese
Type 3D Computer Graphics
License Proprietary
Website www.basefount.com/miarmy

Miarmy is a crowd simulation plugin for Autodesk Maya to render scenes consisting of multiple moving software agents, or entities. The plugin is developed by the Hong Kong-based Basefount Software.

Miarmy is used by a number of major studios, including Dexter Digital, Disney Television Animation, Square Enix, Prasad EFX, CGCG Inc., Digital Frontiers, and Iloura.[1][2] [3]

Miarmy Express and Miarmy Professional

Miarmy is available in two versions: Express (free) and Professional (paid). Sets of preset agents including models, textures, actions, and PhysX dynamic simulation are available for both versions for the following scenes:[4]

Miarmy Express has the same feature set as the Professional version; however, its license is limited to non-commercial use and it only allows 100 agents to be rendered.[5]

Release History

See also

References

  1. "Basefount releases Miarmy 2.7". Retrieved 2014-02-26.
  2. "Miarmy 2.7 released". Retrieved 2014-02-26.
  3. "I, FRANKENSTEIN: Avi Goodman – VFX Supervisor – Iloura". Retrieved 2014-03-11.
  4. "Agents". Retrieved 2014-02-26.
  5. "What is Miarmy Express?". Retrieved 2014-02-26.
  6. "Basefount announcing Miarmy Maya Plugin AI, crowd, physX, Render". Retrieved 2014-02-26.
  7. "Miarmy Release Notes". Retrieved 2014-02-26.
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