Mechanical Dream

Mechanical Dream

Mechanical Dream cover
Designer(s) Francis Larose & Benjamin Paquette
Publisher(s) SteamLogic
Publication date 2002
Genre(s) Fantasy
System(s) Custom (Absolute Judge)

Mechanical Dream is a role-playing game designed by Francis Larose & Benjamin Paquette. It was originally published in 2002 by SteamLogic until the company's bankruptcy in 2004,[1] after which Larose and Paquette started a new company under the name SteamLogic Editions in 2004.

Setting

Overview

Characters reside in the world of the dual world of Kaïnas and Naakinis, a 30,000 mile disk lit by a sun-like orb called the Pendulum. This disk is surrounded by the Sofe, a 40-mile-tall wall of black ether that few, if any, have ever returned from. Kaïnas (the rational world) and Naakinis (the mythic world) exist with overlapping topography and ecosystems. Flora and fauna of Kainas are scaled normally by real-world standards, while Naakinis exists on a much larger scale (such as the "Kioux" trees that reach many miles in height). In general, the word "Kaïnas" denotes the disk illuminated by the Pendulum, but "Naakinis" extends further and includes whatever lies in and beyond the Sofe.

Dream, Aran, & Reality

The Pendulum spends roughly ten of each day's thirty hours beyond the Sofe, creating night-like darkness. During this time, a phenomenon called "The Dream" manifests, becoming stronger as less and less light permeates Kaïnas. The Dream is a fabulous and dangerous world that overlaps with reality. It is initially hazy and hallucinatory, becoming as solid as reality during the darkest parts of the night. Areas where the Pendulum does not shine are affected by permanent manifestations of the Dream.

The Aran world is a separate existence, accessible only in places the Pendulums' light cannot reach (underground or deep underwater). It is fiercely primordial, rejecting inorganic matter and operating by rules entirely different from reality. The creatures inhabiting Aran are unpredictable and poorly understood.

Orpee & Eflow

The vast majority of the setting's population depends on the weekly consumption of the orpee fruit to survive. Without orpee, a rapid and excruciating death is guaranteed. Orpee naturally concentrates a life-force called "eflow" that fuels life. The politics and economics of Kaïnas are primarily driven by the collection and distribution of orpee, as it is an absolute requirement for life.

Races of Kainas

Ten races can be found in Kaïnas.

Echoes

The heroes of Kaïnas are called Echoes. Able to harness eflow to produce miraculous effect using their "Gifts," they are also able to gain information and insight through a "Whisper," the so-called voice of eflow that speaks to each Echo. There exist many different "vocations" for Echoes, castes that delineate their personalities and abilities:

System

Gameplay is overseen by an "Absolute Judge" (the gamemaster).

References

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