Jump 'n Bump

Not to be confused with Bump 'n' Jump.
Jump 'n Bump
Developer(s) Brainchild Design
Publisher(s) Brainchild Design
Platform(s) MS-DOS, Windows, Linux, Mac OS X, FreeBSD, GP32, BeOS, PlayStation 2, Xbox, RISC OS
Release date(s) 1998
Genre(s) platform game
Mode(s) Multiplayer (deathmatch)

Jump 'n Bump is a 1998 freeware MS-DOS platform multiplayer video game by Brainchild Design.

Gameplay

Jump 'n Bump has no plot, other than that it involves up to 4 rabbits in multiplayer deathmatch: Dott, Jiffy, Fizz, and Mijji, trying to hop onto each other's heads to squish each other and score a point, while sending gibs flying everywhere. The rabbits are controlled by players on the same computer, using the keyboard, mouse, and/or joystick.

History

Jump 'n Bump was written C and Assembly language by Brainchild Design in 1998. The graphics were made with Deluxe Paint 2 and Paint Shop Pro 5. The Mod music was made with Fast Tracker 2. Although the players' scores are tracked, the game continues indefinitely until it is ended by the players.

In 1999 the source code was released as Emailware.[1] The game has since been ported to a number of other operating systems and platforms, with the release of a SDL version.

Brainchild Design has since become inactive. Their website refers to Bitbliss Studios for more games.

Reception

Jump 'n Bump was mentioned as one of the earliest "instant kill game" when Samurai Gunn was compared to it in 2013.[2][3]

Due to the popularity and source code availability the game was ported to newer systems and platforms like Windows, Android, Sony Playstation 2, Wii and several others.[4][5][6][7][8]

See also

References

  1. Jump 'n Bump readme.txt JUMP 'N BUMP by Brainchild Design in 1998 Jump 'n Bump is e-mailware. That means you're supposed to send us an e-mail. Write for example where you're from and what you thought about this game. If you do that, you will greatly encourage us to make more games for you!
  2. Samurai Gunn releases on Steam on PCGamer.com by Emanuel Maiberg (December 11, 20)
  3. The power and the glory of Samurai Gunn on Kill Screen by Tommy Rousse "It’s not that the high-stakes, instant kill game is an innovation—consider the first arcade game with a microprocessor, Gunfight (1975); Combat (1976), bundled with the Atari VCS; proto-indie rabbit splatter wonder Jump’n’Bump (1998);"
  4. Jump 'n Bump on Windows on icculus.org
  5. Jump 'n Bump on Sony PlayStation 2 on megidish.net
  6. Jump 'n Bump on Wii Wii version
  7. Jump 'n Bump Android on play.google.com
  8. Jump 'n bump on jumpbump.mine.nu (archived)
Official Pages
Ports
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