Jennifer Ann's Group

This article is about charity in Atlanta, Georgia. For article, see Teen dating violence.
Image shows the top and bottom sides of plastic educational cards [CR80]. The cards include the "Ten Warning Signs of an Abusive Relationship" in English on the front of the card and on the reverse tips on how to "Create a Safety Plan" also in English.
Image shows the top and bottom sides of plastic educational cards [CR80]. The cards include the "Ten Warning Signs of an Abusive Relationship" in Spanish on the front of the card and on the reverse tips on how to "Create a Safety Plan" also in Spanish.
Image shows the top and bottom sides of educational bookmarks. The bookmarks include a statistic about the prevalence of dating abuse on the front and on the reverse are "Ten Warning Signs of an Abusive Relationship" as well commonly misspelled words, math formulas, and a QR code linking to video games designed to prevent dating abuse produced by Jennifer Ann's Group.

The Jennifer Ann Crecente Memorial Group, Inc., commonly known as "Jennifer Ann's Group", is a Code Section 501(c)(3) public charity based in Atlanta, Georgia, whose aims are to educate young people about the prevalence of teen dating violence, how to identify these relationships, and how to extricate themselves safely from such relationships.

History

Orange[1] headquartered in Atlanta, Georgia in the U.S.

The Jennifer Ann Crecente Memorial Group, Inc. received its corporate charter in the U.S. state of Georgia on June 23, 2006 [2] and its 501(c)(3) status from the IRS on September 26, 2006.[3] The stated goals of the organization are "[t]o keep Jennifer Crecente's memory alive through good works and by fighting Teen Dating Violence." [4] The organization's trade name is Jennifer Ann's Group and is named in memory of Jennifer Ann Crecente. The group was founded by Crecente's father after the murder of the 18-year-old high school honors student by her ex-boyfriend.

Gaming Against Violence

The charity focuses on preventing teen dating violence through awareness, education, and advocacy. Although the group has several programs, the program for which it is best known is Gaming Against Violence, a program which produces and publishes video games designed to prevent teen dating violence.

History of Gaming Against Violence

Since 2008 the organization has sponsored an annual game design competition, the Life.Love. Game Design Challenge, asking game developers "Can you create a video game about teen dating violence ... without using violence in the game itself?"[5][6]

The winning video games are published and promoted to encourage students, parents, and teachers to learn about how to recognize and avoid abusive dating relationships. The winning video games represent a wide range of countries, with winning games coming from Argentina, Belgium, Canada, England, India, Ireland, Mexico, Sweden, Thailand, and the U.S.[7]

Scene from Grace's Diary, an award winning video game from 2010 for the prevention of teen dating violence.
Title Screen from Finding Jane, an award winning video game from 2011 for the prevention of teen dating violence.
Title Screen from Love in the Dumpster, an award winning video game from 2013 for the prevention of teen dating violence.
Scenes from The Guardian, an award winning video game from 2014 for the prevention of teen dating violence.
Title Screen from Another Chance, an award winning video game from 2015 for the prevention of teen dating violence.


Presentations

Jennifer Ann's Group's efforts to use video games to prevent teen dating violence has been presented to many groups including Games for Health conferences in Boston and Amsterdam, mHealth conferences, Game Developers Conference (GDC), SIEGE, and to the CDC. The 2015 presentation at GDC by the founder of Jennifer Ann's Group can be viewed online: http://www.gdcvault.com/play/1022007/Gaming-Against-Violence-Effectiveness-of [8]

Journal Publication

The Games for Health Journal printed a Program Profile about the program: "Gaming Against Violence: A Grassroots Approach to Teen Dating Violence" in 2014.[7]

Recognition

Recognized as a Top 10 Trailblazer by Break the Cycle for "innovative use of video games" to stop teen dating violence.[9]

Video Games

A selection of the winning video games from the annual design competition are published online and/or for download to smartphones and tablets. The video games include: Grace's Diary from 2010 developed by GPTouch;[10] Love in the Dumpster from 2013 developed by AnotherKind;[11] The Guardian from 2014 developed by 99UNO;[12] Another Chance from 2015 developed by AnotherKind;[13] and HONEYMOON from 2016 developed by SNDR.[14] The games are available through the organization's game portal JAGga.me [15] which features a rotating selection of the video games. All games for online play and for download are free.

Media Coverage

The Gaming Against Violence program and Jennifer Ann's Group's use of video games has been covered by a range of gaming and mainstream media outlets including Wired,[10] Huffington Post,[11] Kotaku,[16] Fast Co.Exist,[17] Polygon,[18] Gamasutra,[19] GamePolitics,[20] and NPR.[21]

Efforts: Other Programs

Legislation

Partnerships

Educational Resources

Fundraisers

References

  1. https://apps.irs.gov/app/eos/pub78Search.do?ein1=204618499&names=&city=&state=All...&country=US&deductibility=all&dispatchMethod=searchCharities&submitName=Search
  2. https://ecorp.sos.ga.gov/BusinessSearch/BusinessInformation?businessId=1158405&businessType=Domestic%20Nonprofit%20Corporation
  3. http://jenniferann.org/IRS.pdf
  4. http://jenniferann.org/jennifer-ann-crecente.htm
  5. http://kotaku.com/5011208/winners-named-for-teen-dating-violence-prevention-game-design-contest
  6. http://www.indiegames.com/blog/2008/02/life_love_game_design_challeng_1.html Indie Games
  7. 1 2 http://online.liebertpub.com/doi/pdf/10.1089/g4h.2014.0010
  8. http://www.gdcvault.com/play/1022007/Gaming-Against-Violence-Effectiveness-of
  9. https://www.breakthecycle.org/trailblazers
  10. 1 2 http://www.wired.com/2010/08/graces-diary-is-an-educational-adventure-game/
  11. 1 2 http://www.huffingtonpost.co.uk/tomas-rawlings/call-of-duty_b_3905722.html
  12. https://JAGga.me/guardian
  13. http://chucksuffel.tumblr.com/post/142407416133/another-chance-and-2016-lifelove-game-design
  14. https://jagga.me/honeymoon
  15. https://jagga.me
  16. http://kotaku.com/5812235/flash-game-contest-favors-message-over-violence
  17. https://www.fastcoexist.com/1682633/games-to-educate-teens-about-dating-violence
  18. http://www.polygon.com/2013/7/13/4521068/games-shine-light-on-teen-dating-violence
  19. http://www.gamasutra.com/view/news/196197/LifeLove_Game_Design_Challenge_winners_announced.php
  20. http://gamepolitics.com/2013/07/24/second-game-released-2013-life-love-game-design-challenge/
  21. http://www.npr.org/templates/story/story.php?storyId=101937241
  22. Dr. Elizabeth Richeson (2006-11-23). Dating Violence (Television News). El Paso, Texas: KTSM, NBC affiliate.
  23. http://www.house.state.tx.us/news/release.php?id=1793 Texas House Legislation
  24. http://www.legis.state.tx.us/BillLookup/Actions.aspx?LegSess=80R&Bill=HB121 Texas Legislature Online
  25. http://www.shapleigh.org/news/931-senator-shapleigh-files-jennifer-s-law-on-one-year-anniversary-of-passing-of-jennifer-ann-cre Senator Shapleigh's Website
  26. http://www.elpasotimes.com/search/ci_5238351 El Paso Times
  27. History of HB 1563
  28. Crecente, Drew (February 7, 2007). "Jennifer Ann's Group Announces Partnership with the National Teen Dating Abuse Helpline" (Press release). Retrieved 2007-07-06.
  29. "Jennifer Ann's Group Website".
  30. 1 2 3 "Jennifer Ann's Group Website".
  31. http://kotaku.com/gaming/top/buy-a-wii-hd-for-charitii-254174.php Kotaku
  32. http://www.gwn.com/news/story.php/id/12320/Gaming_Auctions_for_Charity.html Gameworld Network

External links

This article is issued from Wikipedia - version of the 11/29/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.