Gradius III and IV

Gradius III and IV

Japanese PlayStation 2 cover art
Developer(s) Konami
Publisher(s) Konami
Series Gradius
Platform(s) PlayStation 2
Release date(s)
  • JP: October 13, 2001 (Konami the Best)[1]
  • JP: October 2, 2004 (Konami Dendou Collection)[1]
Genre(s) Shoot 'em up
Mode(s) Single-player
Multi-player

Gradius III and IV (グラディウスIII&IV ~復活の神話~ Guradiusu Surī ando Fō: Fukkatsu no Shinwa) is a compilation game combining ports of the arcade versions of Gradius III: From Legend to Myth and Gradius IV: Resurrection. It was released in Japan on April 13, 2000, and later in North America and Europe in November 2000 as simply Gradius III and IV.

Gameplay

Main articles: Gradius III and Gradius IV

The overall gameplay is similar to the arcade versions, but included with a stage select and option menu. The option menu is similar to the configuration menus in the arcade versions, except that the ability to save and load high scores and adjust the screen has been added. For Gradius III, the option to change the amount of lag has been added because the PS2 processor is much faster than the arcade processor and for Gradius IV, the option to change sound (stereo/mono) and screen size (PCB/full-size) has been added.

References

  1. 1 2 3 4 5 "Gradius III and IV Release Information for PlayStation 2". GameFAQs. 2000-11-13. Retrieved 2016-08-17.
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