Gomo (video game)

Gomo
Developer(s) Fishcow Studio
Publisher(s) Daedalic Entertainment
Platform(s) Windows
OS X
Release date(s) 6 December 2013
Genre(s) Adventure game
Mode(s) Single-player

Gomo is a video game developed by Slovak company Fishcow Studio. It is a Point-and-click adventure game.

Gameplay

The game is a typical point-and-click adventure game with hand-drawn graphics. It also includes some puzzles to solve. The game is inspired by Amanita Design titles such as Machinarium. It also means that the story is told without words.[1][2][3]

Plot

The game follows Gomo whose dog Dingo is kidnapped by an alien. The alien demands a mystical red crystal artifact that is imbued with power.[4]

Reception

The game received middling reviews. It holds 50% on Metacritic.[5] The game was criticised for its length, low difficulty, story and a low diversity of worlds. On the other hand, it was praised for its visuals.

External links

References

  1. Vineaux, Johnny. "Gomo review - AdventureGamers.com". www.adventuregamers.com. Retrieved 12 June 2016.
  2. Novotný, Ondřej. "Gomo - Hrej.cz". Hrej.cz. Retrieved 12 June 2016.
  3. "Gomo - Walkthrough, Tips, Review". Jay is games. Retrieved 12 June 2016.
  4. Woolsey, Cameron. "Gomo Review". GameSpot. Retrieved 12 June 2016.
  5. "Gomo". Metacritic. Retrieved 12 June 2016.
This article is issued from Wikipedia - version of the 11/3/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.