Glenn Drover's Empires: The Age of Discovery

Glenn Drover's Empires:
The Age of Discovery
Designer(s) Glenn Drover
Illustrator(s) Paul E. Niemayer
Publisher(s) Tropical Games, Eagle Games
Players 5

Glenn Drover's Empires: The Age of Discovery is a board game created by Glenn Drover based on the video game Age of Empires III, and was originally titled Age of Empires III: The Age of Discovery before being renamed in 2011 following the loss of the naming rights to the Age of Empires series. It was originally published in 2007 by Tropical Games, and is currently distributed by Drover's own publishing company, Eagle Games. The game may be played by up to five players, though pieces for a sixth player were available in limited supply, and are included in the Builders Expansion, released in 2011 along with the renaming of the series. It is the first and only game in the Glenn Drover's Empires series.

Gameplay

Like the video game, each player takes on the role of a major European power attempting to discover the Americas - according to the game's manual, the five player colors represent England, France, Spain, Portugal, and Holland (the identity of the sixth nation for the limited-release sixth player pieces were not stated, though the Builders Expansion, which also adds a sixth player, has Italy as the identity of the sixth player). Though the nations are otherwise undifferentiated in the base game, the Builders Expansion adds National Advantages for each nation, which allows players certain special privileges that apply over the course of the game.

The Americas are divided into nine regions, each of which being associated with a particular trade good (there are also two trade goods not associated with any region). At the start of the game, only one of the nine regions are discovered, and discovery tiles are placed face-down in each of the eight other regions.

Each player begins with a small supply of money as well as colonists. The game is played over eight turns, with the first three turns referred to as "Age I", the next three as "Age II", and the final two turns as "Age III". At the start of each turn, players must place their colonists in any number of event boxes, taking turns until every player has placed their colonists. Afterwards, each event box is resolved in a prescribed order. The turn ends with each player collecting resources.

Events are resolved in the following order:

With the exception of colonists that are sent to the Colonist Dock or are on Discovery, colonists are returned to a player's supply at the end of the turn.

At the end of the each age, players earn victory points based on the number of colonists in each region. For each region, the player with the most colonists is awarded six points, while the player with the second most is awarded two points. If two players tie for the most, both players are awarded two points. If more players tie for the most, or players tie for the second most, all tied players do not receive any points. At the end of the game, points are also awarded for the player's final-turn income, discovery tiles and discovery cards earned by the player over the course of the game, as well as for certain capital buildings which award points. Players playing with the Builders Expansion may also choose to purchase victory points for money at the end of each age. The player with the most victory points wins.

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