Genesis3D was a project by Eclipse Entertainment to create a 3D game engine for Microsoft Windows platforms to render indoor scenes with moderate polygon count at high performance. The first version of the engine was released in the form of source code in 1998 with a restricted license. It supported hardware acceleration and software renderering.

Notable games developed on Genesis3D


    External links

    This article is issued from Wikipedia - version of the 11/2/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.