Fantasy World Dizzy

Fantasy World Dizzy

Art recycled for the North American release of Fantastic Dizzy.
Developer(s) Oliver Twins
Publisher(s) Codemasters
Designer(s) Oliver Twins
Platform(s) Amstrad CPC, ZX Spectrum, Commodore 64, Enterprise 64/128, Amiga, Atari ST, DOS
Release date(s) October 1989
Genre(s) Arcade adventure
Mode(s) Single-player

Fantasy World Dizzy is an arcade adventure video game released in October 1989 by Codemasters and designed by the Oliver twins.

The game is considered the third in the Dizzy series and was developed under the name Dizzy III. The actual third game in the series (Fast Food) was regarded as a spin-off which deviated from the standard Dizzy format.

Fantasy World Dizzy was the first Dizzy adventure to feature many elements which later became standard for the series, such as having three lives, an improved inventory system and a balance between puzzle-solving and hazards. This game also introduced the Yolkfolk: Daisy, Denzil, Dozy, Dylan and Grand-Dizzy.

In recent years it has grown more famous due to frequent references made to it in the Zero Punctuation video game review series as "the best game ever,"[1] albeit ironically.[2]

Plot

The game's plot revolves around Dizzy and his girlfriend Daisy. Daisy is taken by the King Troll while walking through a forest with Dizzy, and he has to chase after her. On his way Dizzy must also collect 30 coins. Some of them are hidden quite well.

Reception

The game was given a rating of 9 out of 10 by Peter Parrish of Eurogamer.[3] The ZX Spectrum version was voted the 25th best game of all time in a special issue of Your Sinclair magazine in 2004.[4] Amstrad Action rated its version as 89%.[5]

References

  1. Ben "Yahtzee" Croshaw, Zero Punctuation: Console Rundown, Escapist Magazine, August 30, 2007, Retrieved 2010-12-06
  2. http://www.escapistmagazine.com/videos/view/zero-punctuation/222-XBLA-Double-Bill
  3. Peter Parrish, Fantasy World Dizzy Review, Eurogamer, October 11, 2007, Retrieved 2010-12-06
  4. "Top 50 Games of All Time". Your Sinclair. Imagine Publishing. November 2004.
  5. Amstrad Action #52

External links

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