Evolution Worlds

Evolution Worlds

North American box art
Developer(s) Sting Entertainment
Publisher(s) Ubisoft, Entertainment Software Publishing
Platform(s) Nintendo GameCube
Release date(s)
Genre(s) Role-playing video game
Mode(s) Single-player

Evolution Worlds is a role-playing video game developed by Sting for the Nintendo GameCube. It was first published in Japan in 2002 by Entertainment Software Publishing and later by Ubisoft in North America and Europe. The game contains an abbreviated version of Evolution: The World of Sacred Device along with the full sequel Evolution 2: Far Off Promise on the same disc. Both games were originally released on the Sega Dreamcast.

Story

The game is set in the year of 930. An ancient civilization had met its demise one thousand years before. Special individuals are able to use Cyframes, ancient tools, which were excavated from the ruins of the ancient civilization. These individuals are known as 'Cyframe users' or 'adventurers,' and are assigned jobs from the Society, a research institute. The adventurers use their Cyframes to explore ruins. Some of the ruins have hieroglyphics that tell of a Cyframe called Evolutia that has tremendous power. Many search for the fabled Evolutia like the Launcher family and even the army.

Major characters

Note that most of the main characters are named after weapons, such as Gre Nade (Grenade) and Linear Cannon.

Changes

While a re-release of Evolution and Evolution 2, this version has had several changes. The first Evolution had no spoken dialogue, while the sequel featured a Japanese voice track. Evolution Worlds uses newly recorded English voice acting for both games.

The Linear Watch was removed, due to lack of Dreamcast's portable memory cartridge, Visual Memory Unit. Also, due to limited disc space, the first part (re-release of Evolution) is highly trimmed down, eliminating almost all of its dungeon crawling and condensing the game's entire plot into fewer, but much longer, cutscenes.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic63 / 100[2]
Review scores
PublicationScore
EGM4 / 10[3]
Game Informer7 / 10[4]
GamePro[5]
Game RevolutionC+[6]
GameSpot6.5 / 10[7]
GameSpy[8]
GameZone8.3 / 10[9]
IGN5 / 10[10]
Nintendo Power4.3 / 5[11]
Nintendo World Report6 / 10[12]
X-Play[13]

The game received "mixed" reviews according to video game review aggregator Metacritic.[2]

References

  1. 1 2 3 "Evolution Worlds Release Information for GameCube". GameFAQs. Retrieved November 9, 2014.
  2. 1 2 "Evolution Worlds for GameCube Reviews". Metacritic. Retrieved November 9, 2014.
  3. "Evolution Worlds". Electronic Gaming Monthly (163): 144. February 2003.
  4. Mason, Lisa (December 2002). "Evolution Worlds". Game Informer (116): 130. Retrieved November 9, 2014.
  5. Bro Buzz (December 10, 2002). "Evolution Worlds Review for GameCube on GamePro.com". GamePro. Archived from the original on February 14, 2005. Retrieved November 9, 2014.
  6. Liu, Johnny (December 2002). "Evolution Worlds Review". Game Revolution. Retrieved November 9, 2014.
  7. Kasavin, Greg (December 20, 2002). "Evolution Worlds Review". GameSpot. Retrieved November 9, 2014.
  8. McConnaughy, Tim (January 2, 2003). "GameSpy: Evolution Worlds". GameSpy. Archived from the original on December 2, 2005. Retrieved November 9, 2014.
  9. Knutson, Michael (December 15, 2002). "Evolution Worlds - GC - Review". GameZone. Archived from the original on May 18, 2009. Retrieved November 9, 2014.
  10. Buchanan, Levi (April 14, 2003). "Evolution Worlds". IGN. Retrieved November 9, 2014.
  11. "Evolution Worlds". Nintendo Power. 162: 220. November 2002.
  12. Arushan, Zosha (January 5, 2003). "Evolution Worlds". Nintendo World Report. Retrieved November 9, 2014.
  13. Hudak, Chris (January 17, 2003). "'Evolution Worlds' (GCN) Review". X-Play. Archived from the original on February 10, 2003. Retrieved November 9, 2014.
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