DoReMi Fantasy

DoReMi Fantasy: Milon's DokiDoki Adventure
Developer(s) Hudson Soft
Publisher(s) Hudson Soft
Director(s) Yukiko Mikami
Producer(s) Shigeki Fujiwara
Takeshi Sawaguchi
Designer(s) Tadayuki Kawada
Koji Innami
Programmer(s) Yasuhiro Kosaka
Atsuo Nagata
Tetsuharu Takashima
Composer(s) Jun Chikuma
Platform(s) Super Famicom
Release date(s)
  • JP: March 22, 1996
Genre(s) Platformer
Mode(s) Single-player

DoReMi Fantasy: Milon's DokiDoki Adventure (ドレミファンタジー ミロンのドキドキ大冒険 "DoReMi Fantasy: Milon no DokiDoki Daibouken") is a 1996 game released only in Japan for the Super Famicom by Hudson Soft. The game is a sequel to the 1988 NES game, Milon's Secret Castle.

It was re-released for the Wii's Virtual Console in North America on March 10, 2008, under the "Import" category, and in Europe as part of the 3rd Hanabi Festival on September 5, 2008. This version is virtually identical to the original version, and was not translated.[1]

Story

In the game, Milon, a young boy, heads in a mission to restore the music from the forest of his hometown and rescue his friend, the fairy Alis, from an evil wizard known as Amon, who is also responsible for the music's disappearance. To do this, he must collect a series of magic instruments that are being held by Amon's strongest minions. However, said instruments have had their power locked away after Amon corrupted them, so Milon must also collect stars to purify the instruments.

Gameplay

In-game screenshot

DoReMi Fantasy is somewhat different from the original Milon's Secret Castle. This game is more of a straight platformer, while its predecessor combined platforming with puzzles and exploration. The game also has a more lighthearted and whimsical tone than the original.

References

  1. "DoReMi Fantasy and Puyo Puyo 2 Now Available on Wii Shop Channel!". Nintendo of America. 10 March 2008. Retrieved 9 September 2009.


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