Deep Down (video game)

Deep Down
Developer(s) Capcom Online Games
SIE Japan Studio
Publisher(s) Capcom
Producer(s) Kazunori Sugiura
Yoshinori Ono
Engine Panta Rhei
Platform(s) PlayStation 4
Release date(s)

‹See Tfd›

  • : TBA
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer

Deep Down is the working title[1] for an upcoming action role-playing developed by Capcom and SIE Japan Studio for the PlayStation 4.[2] Deep Down is a single-player game with the option to have up to four players in co-op multiplayer, with random players dropping into the player's world to help them defeat monsters and find artifacts.[3]

Gameplay

Deep Down's gameplay style is dungeon crawler, which involves the player exploring dungeons based on the memories collected on artifacts. Weapons such as spears and swords can be utilized. The game is also a multiplayer title with online features where players can band together in dungeons and battle bosses, including fire-breathing dragons and rock creatures.

Plot

The player perspective for Deep Down begins in New York City in the year 2094. By touching magical artifacts, players are teleported into the distant past to explore dungeons and avoid or battle monsters and seek treasure.[4] Each of these dungeons are randomly generated for each player. As well as this, the artifacts you touch correspond to an emotion, including envy, lust and wrath.

Development

At the February 2013 PlayStation Meeting where Sony debuted the PlayStation 4, Capcom's Yoshinori Ono, best known for his work on the Street Fighter series,[5] revealed Deep Down alongside their new "Panta Rhei" game engine, designed specifically for the PlayStation 4.[6] Deep Down was the working title, and Panta Rhei was announced to replace MT Framework as Capcom's game engine of choice.[6] The reveal trailer showed an armored warrior battling a medieval fire-breathing dragon.[7] They chose to make a new brand for freedom to explore next-gen video game console architecture, and so as to avoid limitations from consumer expectations.[5] The game did not have a presence at the E3 2013 video game expo.[7]

During Tokyo Game Show 2013, Capcom producer Yoshinori Ono announced that Deep Down was to be a free-to-play title; the initial expected release date was to be in 2014 after a public beta coincided with the Japanese release of the PS4.[8] In early 2015, Kazunori Sugiura stated in an interview with 4gamer that the vision for the game had expanded since its initial 2013 reveal, to better appeal in the long term to players, and so the development timescale had been extended.[9]

As of Nov 2016 no public beta has taken place, and the game has not been released.

References

  1. "deep down | PS4 Games | PlayStation". Retrieved 4 May 2015.
  2. Gera, Emily (1 August 2013). "Capcom's Deep Down will be playable at TGS for PS4". Polygon. Vox Media. Archived from the original on 1 August 2013. Retrieved 1 August 2013.
  3. Terry, Stefan (30 December 2013). "Deep Down Details - Multiplayer Looting, Dungeons, and More". Gamnesia. Retrieved 4 May 2015.
  4. Turi, Tim (20 September 2013). "Deep Down: Five Things We Learned Playing Capcom's Dungeon Crawler". Game Informer. Retrieved 4 May 2015.
  5. 1 2 Dring, Christopher (1 March 2013). "Capcom: Resident Evil and Street Fighter would restrict us on PS4". Market for Home Computing and Video Games. Intent Media. Archived from the original on 1 August 2013. Retrieved 1 August 2013.
  6. 1 2 Tach, Dave (20 February 2013). "Capcom reveals Deep Down, built in engine designed for PS4". Polygon. Vox Media. Archived from the original on August 1, 2013. Retrieved 1 August 2013.
  7. 1 2 Jackson, Mike (18 June 2013). "Deep Down 'nothing to do with Dragon's Dogma', clarifies Capcom". Computer and Video Games. Future Publishing. Archived from the original on 1 August 2013. Retrieved 1 August 2013.
  8. Jackson, Mike (22 September 2013). "PS4 exclusive Deep Down is free-to-play". Computer and Video Games. Archived from the original on 12 December 2014. Retrieved 4 May 2015.
  9. "今年,新タイトルを続々投入するカプコンのオンラインゲーム事業戦略とは? COGのキーパーソンである小野義徳氏と杉浦一徳氏にインタビュー". www.4gamer.net (in Japanese). 19 February 2015. Retrieved 4 May 2015.

External links

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