Cabela's Big Game Hunter: 2004 Season

Cabela's Big Game Hunter:
2004 Season
Developer(s) Sand Grain Studios
Publisher(s) Activision Publishing, Inc.
Platform(s) Microsoft Windows, Xbox (Cancelled), PS2 (Cancelled), GameCube (Cancelled)
Release date(s) August 26, 2003
Genre(s) Sports
Mode(s) Quick Hunt, Career Hunt

Cabela's Big Game Hunter: 2004 Season is the sixth sequel to the original Cabela's Big Game Hunter. It was developed by Sand Grain Studios and released on August 26, 2003. The game was published by Activision, in conjunction with hunting supply company Cabela's.

Gameplay

Cabela's Big Game Hunter 2004 Season is an open-world hunting game. It consists of eight maps across North America, 26 big-game mammals to hunt, and a large variety of firearms, bows, pistols, clothing, and equipment.

Main Menu

The main menu gives the player the option to choose a quick hunt (limited to only one tag per hunt, progress in the career mode is not effected), or the career hunt, where players can unlock locations, embark on long hunts, and bag multiple animals on one hunt. The options, multiplayer menu, movie library, credits, and high scores list are also on the main menu.

Upon creating a profile, the player can choose their character, most of which are males and females of the mid-20s, mid-40s, and the mid-60s. Each character will have different levels of experience. For example, the mid-20s male is able to carry more items and run longer distances, whereas the mid-60s male will tire easily. However, the mid-60s male is more proficient in tracking and aiming, whereas the mid-20s male is rather inexperienced in the field. The player can also choose a log cabin setup where they can view their best trophies from the game. <Cabela's Big Game Hunter 2004 Season></Activision>

Career Hunt

The career menu allows the player to pick a location and begin hunting, go to the target range, access the log cabin, save the game, and browse and change the settings. There are eight locations in the game:

Gameplay

The player is allowed to spawn at four spawn points in each location. In this game, there are four cabins in each location, offering themselves as spawn points. The player is given a vehicle that suits their transportation needs based on their location and selected season. Winter seasons, with the exceptions of Arizona and Texas, will give the player a snowmobile. Montana (in the three seasons besides winter), Arizona, and Texas will spawn the player with a pickup truck. All other maps in the seasons of summer, spring, and autumn, will spawn the player with an ATV.

Driving

The vehicle mechanics in this game have been subject to harsh criticism since the its release. The ATV is arguably the best vehicle of the three, in handling, acceleration, terrain handling, and size. The snowmobile is often cumbersome, does not accelerate well, and will often struggle to climb large slopes and maneuver around rocks, trees, and brush. The pickup truck has very erratic handling, being unpredictable in its terrain handling. The truck will often capsize when the player speeds it towards and angle, and it can become stuck quite easily. This makes travel through hot desert maps, that spawn the player with a truck, difficult.

The game is not particularly centered around vehicular travel. This has risen questions as to whether the developers deliberately programmed the vehicles to handle poorly. Some have speculated the developers urge the player to leave the vehicle and hunt realistically and stealthily. A common solution to circumventing long hunting times is to simply drive to the nearest beacon, and bag the trophy when in close proximity of it. The poor handling is said to be developers' "nod" to the player to not rely so much on the vehicle for hunting, as it defeats the realism. <Activision></Cabela's Big Game Hunter 2004 Season>

External links

Cabela's Big Game Hunter: 2004 Season at MobyGames

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