Asuka 120% Burning Fest

Front cover of the FM Towns version of Asuka 120% BURNING Fest., the first version of the first title of the series. Illustrated by Aoi Nanase
Developer(s) Fill-in-Cafe (insolvent)
Success (Final and Return)
Publisher(s) FamilySoft
Designer(s) Masatoshi Imaizumi
Aoi Nanase
Composer(s) Keishi Yonao
Platform(s) FM Towns, X68000, TurboDuo, PC-Engine, Sega Saturn, PlayStation
Release date(s)

‹See Tfd›

Genre(s) Fighting game, bishōjo
Mode(s) 1–2 players

Asuka 120% BURNING Fest. (あすか120% BURNING Fest.) is a Japanese fighting game series produced by Fill-in-Cafe that was published and distributed by FamilySoft and Kodansha. The franchise was programmed and designed by Masatoshi Imaizumi, its music was composed by Keishi Yonao, and the games' illustrations were designed by Aoi Nanase. Categorized as a bishōjo game, eleven versions were released for various platforms between 1994 and 2002.

Overview

The game is set at the Ryōran Private School for Women which educates the daughters of the upper echelons of society. The school's clubs hold a martial arts tournament called the Club Rivalry Budget Contest Mega Fight annually. Each character employs a different fighting style and the techniques are unique to each club. The original characters are female categorizing Asuka 120% Burning Fest as a bishōjo game.

A dubbed version, Asuka 120% Special BURNING Fest was released for the PlayStation in 1996, followed by a balanced update released as Asuka 120% Excellent BURNING Fest In 1997 Asuka 120% Limited BURNING Fest was released for the Sega Saturn with substantially revised graphics and many changed characters.

Asuka vs. Kumi in the original FM Towns version

Using the graphics from Limited, Asuka 120% Final BURNING Fest was released for the PlayStation in 1999, coupling the graphics engine of Limited with overhauled fighting mechanics. The voice cast was largely replaced with new actors. Despite these changes, the game did not recover its popularity.

Asuka 120% was produced by just two full-time programmers who comprised Fill-in-Cafe. After the developers moved on to Treasure, the Asuka 120% input system influenced future Treasure fighting games. Development for the X68000 was done by Mad Stalker and for the PlayStation by Makeruna! Makendō 2: Kimero Youkai Souri for Fill-in-Cafe (which went bankrupt around 1998).

Games

A list of known releases in the series.[1]

Title Platform Publisher(s) Release date
Asuka 120% BURNING Fest FM Towns Fill-in-Cafe, FamilySoft March 11, 1994
Asuka 120% BURNING Fest Sharp X68000 Fill-in-Cafe, FamilySoft April 22, 1994
Asuka 120% Excellent BURNING Fest FM Towns Fill-in-Cafe, FamilySoft December 22, 1994
Asuka 120% Maxima BURNING Fest PC Engine Super CD-ROM² Fill-in-Cafe, NEC Avenue July 28, 1995
Asuka 120% Special BURNING Fest PlayStation FamilySoft March 29, 1996
Asuka 120% Excellent BURNING Fest PlayStation FamilySoft May 9, 1997
Asuka 120% Limited BURNING Fest Sega Saturn Kodansha Publishers, Ltd. October 9, 1997
Asuka 120% Final BURNING Fest PlayStation FamilySoft May 27, 1999
Asuka 120% Return BURNING Fest PC Windows FamilySoft September 24, 1999
Asuka 120% Final BURNING Fest PlayStation (SuperLite 1500 series) SUCCESS September 22, 2002
Asuka 120% LimitOver BURNING Fest Sega Saturn Unofficial September 1998[2][3]

Characters

Original cast


See also

References

External links

This article is issued from Wikipedia - version of the 10/20/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.