Ashes of the Singularity

Ashes of the Singularity
Developer(s)
Publisher(s) Stardock Entertainment
Composer(s) Geoff Knorr
Michael Curran
Richard Gibbs
Platform(s) Microsoft Windows
Release date(s) March 31, 2016
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Ashes of the Singularity is a real-time strategy video game developed by Oxide Games and Stardock Entertainment. The game was released for Microsoft Windows on March 31, 2016.

On November 10, 2016 Ashes of the Singularity: Escalation was released. It is a standalone expansion that adds to the base game with more units, maps, and structures, as well as several interface tweaks. The total player count was also increased form 8 to 16 players.

Gameplay

Ashes of Singularity is a real-time strategy video game.[1]

Development

Ashes of the Singularity was the first video game released with DirectX 12 support.[2] It is also one of the first to support Vulkan.[3] An in-development version of the game was released commercially via Steam Early Access on October 22, 2015.[1] The full version of the game was released Windows on March 31, 2016.[4]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic69/100[5]

Ashes of the Singularity received an "average" reception from critics according to aggregate review website Metacritic.[5]

References

  1. 1 2 Sykes, Tom (October 15, 2015). "Ashes of the Singularity hitting Early Access next week". PC Gamer. Retrieved January 8, 2016.
  2. Hillier, Brenna (October 23, 2015). "Stardock launches first ever DirectX 12 game". VG247. Retrieved January 8, 2016.
  3. Takahashi, Dean (March 1, 2016). "How Ashes of the Singularity enables massive planetary battles with huge sci-fi armies". GamesBeat. VentureBeat. Retrieved July 6, 2016.
  4. Chalk, Andy (March 9, 2016). "Ashes of the Singularity release date revealed in new trailer". PC Gamer. Future plc. Retrieved August 3, 2016.
  5. 1 2 "Ashes of the Singularity for PC Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2016.

External links

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