Armagetron Advanced

Armagetron Advanced

A local game of Armagetron Advanced.
Developer(s) Dave Fancella ("Lucifer"), "epsy", Fred ("Tank Program"), Jochen Darley ("joda.bot"), Luke Dashjr, Daniel Harple ("dlh"), Mathias Plichta ("wrtlprnft"), Manuel Moos ("Z-Man")
Initial release 2001
Platform Microsoft Windows, OS X, Linux
Type Snake game
License GPLv2+
Website armagetronad.org

Armagetron Advanced is a multiplayer snake game in 3D based on the light cycle sequence from the film Tron.[1] It is available for Linux, OS X, Microsoft Windows, AmigaOS 4[2] and OpenBSD as free and open-source software.

History

The game development started in 2000 under the name "Armagetron - Multiplayer Lightcycle Game" as free and open-source software released under version 2 of the GNU General Public License on Sourceforge.net.[3] On March 2005 the project continued under the name "Armagetron Advanced", which is also hosted on sourceforge.net[4] and is still actively developed.

Gameplay

Two or more players are represented by dual-wheeled motor vehicles, or light cycles, in a grid-lined arena. The vehicles constantly move forward, leaving a coloured trail behind them as they travel. Contact with either the arena walls or a trail left by a player will result in death and elimination from the battle. Therefore, players attempt to box each other in order to force their opponents to touch their trail or one of the arena walls. Players can change the direction of movement, by turning 90 degrees to the left or right (though in some servers the number of axes is more than four, making it possible to turn 45 degrees, or none at all).

Being close to a coloured trail causes the bike to accelerate; the closer the player is to the trail, the greater the acceleration. This allows players to accelerate and use the resulting speed advantage to outmanoeuvre their opponents. Players are able to use a brake, the 'v' key by default, to slow down, however, the effectiveness of the brake varies from server to server. Some servers even implement a 'speed brake', which turns the brake key into an accelerator.

Game modes

Several game modes exist:

Reception

Armagetron Advanced has been given very positive reviews,[5][6][7] such as Rock, Paper, Shotgun calling it "about as perfect as freeware gets."[8] As of July 2016, Armagetron Advanced has been downloaded from Sourceforge over 3.7 million times.[9][10]

See also

References

  1. "Armagetron advanced website". Archived from the original on 5 June 2007. Retrieved 2007-05-26.
  2. "Armagetron Advanced released for AmigaOS 4.x". AmigaWorld.net. 2010-09-21. Retrieved 2010-12-01.
  3. Armagetron - Multiplayer Lightcycle Game on sourceforge.net
  4. armagetron advanced on sourceforge.net
  5. Rob Williams (2006-09-19). "Top 10 Free Linux Games". Techgage. Archived from the original on 17 February 2007. Retrieved 2007-01-29.
  6. Dave Belfer-Shevett (2005-05-13). "Game Review: Armagetron". Planet Geek. Archived from the original on 2006-10-27. Retrieved 2007-01-29.
  7. Juergen Haas. "armagetron". about.com. Retrieved 2007-01-29.
  8. Tron in 3D And Awesome: Armagetron by Quintin Smith on Rock, Paper, Shotgun (September 30th, 2008)
  9. Armagetron Advanced - stats on Sourceforge.net (accessed 2016-07-19)
  10. Armagetron - stats on Sourceforge.net (accessed 2016-07-19)

External links

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