Arkham Horror: The Card Game

Arkham Horror: The Card Game
Other name(s) Arkham Horror: El Jeugo De Cartas, Horror w Arkham: Gra Karciana, Arkham Horror: Das Kartenspiel
Designer(s) Nate French & Matthew Newman
Publisher(s) Fantasy Flight Games
Publication date Q4 2016 [1]
Years active 2016 - present
Genre(s) Co-operative Living Card Game (LCG) with Deck Building
Language(s) English, German, French, Portuguese, Spanish, Italian, Greek, Polish, Czech, Chinese
Players 1 - 4 [1]
Age range 14+
Setup time < 5 minutes
(excluding deck building)
Playing time 60 - 120 minutes
Random chance Some (card drawing, deck building, skill tests)
Skill(s) required Card playing, Deck building, Logic, Strategy
Material(s) required All included
Media type Playing cards
Website Arkham Horror: The Card Game — Fantasy Flight Games

Arkham Horror: The Card Game is produced by Fantasy Flight Games. It is a cooperative game set in the horror works of Howard Phillips Lovecraft. The setting of the game is based in the titular (fictional) town of Arkham, MA. The game was originally leaked in May 2016,[2] before being officially announced in August of that same year.[3] It made its first limited public release at Arkham Nights 2016 to a sold out crowd.

Mechanics

As a game in Fantasy Flight Games Living Card Game line, there will be a regular release of non-random expansions in the form of Deluxe expansions that start a story or campaign, followed by multiple smaller expansions (known as Mythos packs) that continue and conclude it.

This campaign play is the default mode of the game,[4] allowing you to start a series of scenarios, and upon completing them gaining experience points that can be used to level up cards in your deck. This also means that choices you make in certain areas can affect later scenarios, allowing replayability. The players are working together against an agenda deck and encounter deck that act as a timer for how long the players have to complete their objectives and direct opposition to their actions.

When players prepare to play, they build decks using a pool of cards, and depending on the Investigator (character) their deck represents, special unique cards are automatic. Each deck also receives cards that represent weaknesses of their investigator, one specific, and one drawn at random. The players each take actions (usually three) from a list of choices, then any monsters get to act, and the players then have to face the agenda/encounter deck that represents the forces they are working against.

References

  1. 1 2 "Enter the Mythos". Fantasy Flight Games. 2 August 2016. Retrieved 27 September 2016.
  2. "Leaked Image of Arkham Horror Card Game". www.polyhedroncollider.com. Retrieved 2016-09-27.
  3. "Enter the Mythos". www.fantasyflightgames.com. Retrieved 2016-09-27.
  4. "Uncovering the Truth". www.fantasyflightgames.com. Retrieved 2016-09-27.
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