AirMech (soundtrack)

Soundtrack album by Front Line Assembly
Released November 13, 2012 (2012-11-13)
Genre Electronica, electro-industrial, dubstep, industrial dance, video game music
Length 72:23
Label Metropolis, Dependent
Producer Bill Leeb, Jeremy Inkel, Jared Slingerland
Front Line Assembly chronology
Improvised Electronic Device

AirMech is a studio album by Vancouver industrial band Front Line Assembly. The album was released by Carbon Games in 2012 as the soundtrack[1] for free-to-play real-time strategy game AirMech.[2]


AirMech was released as limited edition CD album and digital download. Each item of the CD version contained a code which granted access to exclusive game content and design.[3][4] Canadian label Artoffact Records re-released AirMech in 2014 as double vinyl in different variations.[5]


The album was announced in September 2012.[6] Carbon Games' Game Director James Green said, "The first thing I thought of was trying to get music that sounded like Front Line Assembly".[7] The band agreed, on the condition that members could be included in the game with "crazy sonic weapons".[6][7] During the production process the band wrote "a wide range of tracks that would be suitable for AirMech, from menus to ingame music."[8]

Critical reception

Professional ratings
Review scores
Brutal Resonance9/10[10]
Chain D.L.K.[11]
Reflections of Darkness9.5/10[13]

AirMech received mainly positive reviews. However, some critics thought AirMech is bound too much by the limitations of a video game soundtrack.

Gregory Burkart of FEARnet wrote, "AirMech is a definite keeper for FLA fans and anyone who grooves on dark, violent and cinematic-scale industrial & EBM".[7] He felt that AirMech "follows through in some ways from the band's previous earth-shaking album 'Improvised Electronic Device'", but also brought some innovations: "The real departure on AirMech is the introduction of orchestral elements, something the band only incorporated only loosely in the past, and then in a more experimental way."[7]

Jaymie Burzette of Coma Magazine emphasized how AirMech contrasts with other Front Line Assembly releases, saying, "AirMech is very different from normal Front Line Assembly fare. Instead of their usual Electro-Industrial sound, this album contains all instrumental tracks and bears a heavy Dubstep influence."[12]

Trubie Turner of ReGen Magazine was more critical of the fact that AirMech is a video game score, pointing out, "Fans of Front Line Assembly are sure to find AirMech to be an odd experience".[14] Turner called the album "an impressive showcase of Front Line Assembly’s talent".[14] However, "it can still feel overly repetitive and too heavily focused on loop ready riffs at times", Turner wrote and concluded, "Outside of the context of the game though, this purely instrumental work impresses but does not captivate."[14]

Barcode Magazine, otherwise generally favorable of AirMech, found it to be "a downside [...] that AirMech had to be written to correspond to a particular soundtrack-style, which somewhat restricts the album from becoming what it could have been."[9]

Track listing

All tracks written by Bill Leeb, Jeremy Inkel, Jared Slingerland. 

No. Title Length
1. "Airmech"   4:01
2. "Arise"   5:24
3. "Pulse Charge"   6:01
4. "Prep for Combat"   7:22
5. "System Anomaly"   5:03
6. "Mech Killer"   7:08
7. "Everything That Was Before"   6:57
8. "Lose"   6:20
9. "Burning Skyline"   6:27
10. "Stealth Mech"   4:21
11. "Death Level"   6:42
12. "Prime Empiricism"   6:52


Front Line Assembly

Additional musicians

Technical personnel

AirMech 2

In January 2015, Front Line Assembly announced that they started working on a follow-up album to AirMech.[16]


  1. "AirMech on Steam". Steamworks. Retrieved December 13, 2012.
  2. "AirMech Soundtrack on Steam". Steamworks. Retrieved December 13, 2012.
  3. "Front Line Assembly - AirMech soundtrack album now available!". Dependent. November 16, 2012. Retrieved September 21, 2014.
  4. "Front Line Assembly > AirMech". Metropolis. Retrieved September 21, 2014.
  5. "AirMech to be released on Vinyl". Official Front Line Assembly Facebook Page. August 1, 2014. Retrieved September 21, 2014.
  6. 1 2 Vaudo, Zak (September 6, 2012). "Front Line Assembly creates soundtrack for AirMech video game". ReGen. Retrieved January 19, 2013.
  7. 1 2 3 4 5 Burkart, Gregory (December 5, 2012). "Front Line Assembly: AirMech Soundtrack – CD Review". FEARnet. Archived from the original on January 11, 2013. Retrieved January 19, 2013.
  8. AirMech (Media notes). Front Line Assembly. Carbon Games. 2012. p. 1.
  9. 1 2 "Front Line Assembly - AirMech". Barcode. November 16, 2012. Archived from the original on April 7, 2014. Retrieved April 2, 2014.
  10. Davis, Michael (December 20, 2012). "Airmech Front Line Assembly". Brutal Resonance. Retrieved May 23, 2016.
  11. Camarretta, Vito (April 6, 2013). "Front Line Assembly: AirMech". Chain D.L.K. Retrieved May 17, 2014.
  12. 1 2 Burzette, Jaymie (March 11, 2013). "Music Review: Front Line Assembly - Airmech". COMA. Archived from the original on March 9, 2014. Retrieved March 9, 2014.
  13. Butzen, Björn (January 4, 2013). "CD Review: Front Line Assembly - AirMech". Reflections of Darkness. Retrieved July 15, 2014.
  14. 1 2 3 4 Turner, Trubie (April 11, 2013). "Front Line Assembly - Airmech". ReGen. Retrieved March 9, 2014.
  15. P., D. (December 16, 2012). "Frontline Assembly – AirMech (CD – Metropolis Records)". Side-Line. Archived from the original on September 8, 2013. Retrieved July 13, 2014.
  16. "Airmech 2!". January 11, 2015. Retrieved January 13, 2015.

External links

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