Agaju: The Sacred Path of Treasure

Agaju: The Sacred Path of Treasure
Developer(s) Gizmondo Studios
Publisher(s) Gizmondo
Platform(s) Gizmondo
Release date(s) Cancelled
Genre(s) Adventure

Agaju: The Sacred Path of Treasure is a cancelled video game for the Gizmondo video game console. Agaju was due to utilise the Gizmondo's "Augmented Reality and Gyroscopic Camera technology" - in which the camera would have been used to form the gaming environment.[1] For example, if a player took a picture of a table, a video game character could then run across the surface of that table on the Gizmondo's screen. Some elements of this were showcased at the E3 2005 expo.[2]

References

  1. "Next-gen video games put real world in play". NBC. 2005-11-02. Archived from the original on 16 March 2008. Retrieved 2008-03-07.
  2. Carrie Gouskos (2005-05-24). "Agaju: The Sacred Path E3 2005 Hands-On Report". GameSpot. Retrieved 2008-03-07.


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