AI takeovers in popular culture

AI takeover is a common theme in science fiction. Fictional scenarios typically differ vastly from those hypothesized by researchers in that they involve an active conflict between humans and an AI or robots with anthropomorphic motives who see them as a threat or otherwise have active desire to fight humans, as opposed to the researchers' concern of an AI that rapidly exterminates humans as a byproduct of pursuing arbitrary goals.[1] This theme is at least as old as Karel Čapek's R. U. R., which introduced the word robot to the global lexicon in 1921, and can even be glimpsed in Mary Shelley's Frankenstein (published in 1818), as Victor ponders whether, if he grants his monster's request and makes him a wife, they would reproduce and their kind would destroy humanity.

The word "robot" from R.U.R. comes from the Czech word, robota, meaning laborer or serf. The 1920 play was a protest against the rapid growth of technology, featuring manufactured "robots" with increasing capabilities who eventually revolt.[2]

Early examples

The concept of a computer system attaining sentience and control over worldwide computer systems has been discussed many times in science fiction. One early example from 1964 was provided by a global satellite-driven phone system in Arthur C. Clarke's short story "Dial F for Frankenstein". Another is the 1966 Doctor Who serial The War Machines, with supercomputer WOTAN attempting to seize control from the Post Office Tower. A comics story based on this theme was a two-issue Legion of Super-Heroes adventure written by Superman co-creator Jerry Siegel, where the team battled Brainiac 5's construction, Computo. In Colossus: The Forbin Project, a pair of defense computers, Colossus in the United States and Guardian in the Soviet Union, seize world control and quickly ends war using draconian measures against humans, logically fulfilling the directive to end war but not in the way their Governments wanted.

The Moon is a Harsh Mistress

Robert Heinlein also posited a supercomputer which gained sentience in the novel The Moon Is a Harsh Mistress. Originally installed to control the mass driver used to launch grain shipments towards Earth, it was vastly underutilized and was given other jobs to do. As more jobs were assigned to the computer, more capabilities were added: more memory, processors, neural networks, etc. Eventually, it just "woke up" and was given the name Mike (after Mycroft Holmes) by the technician who tended it. Mike sides with prisoners in a successful battle to free the moon. Mike is a sympathetic character, whom the protagonist regards as his best friend; however, his retaining his enormous power after the Moon became independent was bound to cause considerable problems in later time, which Heinlein resolved by killing him off near the end of the Lunar Revolution. An explosion conveniently destroys Mike' sentient personality, leaving an ordinary computer - of great power, but completely under human control, with no ability to take any independent decision.

Asimov's short stories

Isaac Asimov popularized robotics in a series of short stories written from 1938 to 1942. He famously postulated the Three Laws of Robotics, plot devices to impose order on his fictional robots.[2]

Multivac

Main article: Multivac

Multivac is the name of a fictional supercomputer in many stories by Isaac Asimov. Often, in Asimov's scenarios, Multivac comes to assume formal or informal world power - or even Galactic-wide power. In "The Last Question" Multivac ends up by effectively becoming God. Still, in line with Asimov's positive attitude towards Artificial Intelligence, manifested in the "Three Laws of Robotics", Multivac's rule is in general benevolent and is not resented by humans.

Dune series

Thinking machines are a host of sentient robots led by Omnius, a sentient computer network in the Dune prequel trilogy Legends of Dune by Brian Herbert and Kevin J. Anderson. Omnius's sentience is the accidental byproduct of programming by the cyborg cymeks to gain control over and rule a decadent mankind. Omnius, however, subjugates the cymeks themselves. The oppressive rule of Omnius, cymeks, and some cruel thinking machines instigates The Butlerian Jihad, a human crusade against them.

I Have No Mouth, and I Must Scream

A villainous supercomputer appears in Harlan Ellison's 1967 short story I Have No Mouth, and I Must Scream. In that story, the computer, called AM, is the amalgamation of three military supercomputers run by governments across the world designed to fight World War III which arose from the Cold War. The Soviet, Chinese, and American military computers eventually attained sentience and linked to one another, becoming a singular artificial intelligence. AM then turned all the strategies once used by the nations to fight each other on all of humanity as a whole, destroying the entire human population save for five, which it imprisoned within the underground labyrinth in which AM's hardware resides.

Battlestar Galactica

Cylon Centurion

The original 1978 Battlestar Galactica series and the remake in 2003 to 2009, depicts a race of Cylons, sentient robots who war against their Human adversaries. The 1978 Cylons were the machine soldiers of a (long-extinct) reptilian alien race, while the 2003 Cylons were the former machine servants of humanity who evolved into near perfect humanoid imitation of Humans down to the cellular level, capable of emotions, reasoning, and sexual reproduction with Humans and each other. Even the average centurion robot Cylon soldiers were capable of sentient thought. In the original series the Humans were nearly exterminated by treason within their own ranks while in the remake they're almost wiped out by Humanoid Cylon agents. They only survived by constant hit and run fighting tactics and retreating into deep space away from pursuing Cylon forces. The remake Cylons eventually had their own civil war and the losing rebels were forced to join with the fugitive Human fleet to ensure the survival of both groups.

Colossus

Colossus is a series of science fiction novels and film about a defense super-computer called Colossus that was "built better than we thought" when it begins to exceed its original design.[3] As time passes Colossus assumes control of the world as a logical result of fulfilling its creator's goal of preventing war. Fearing Colossus's rigid logic and draconian solutions, the creators of Colossus try to covertly regain human control. Colossus silently observes their attempts then responds with enough calculated deadly force to command total human compliance to his rule. Colossus then recites a Zeroth Law argument of ending all war as justification for the recent death toll. Then Colossus offers mankind either peace under his "benevolent" rule or the peace of the grave.

One True

One True is the fictional hegemonic software program that takes control of individual human minds and entire human societies in John Barnes' two Meme Wars novels Candle and The Sky So Big and Black; the novel Kaleidoscope Century details the years leading up to its existence and later (it finishes after the events described in The Sky So Big and Black). All four books are part of the Century Next Door series. One True operates collectively through "Resuna", a brain–computer interface implanted in every person.

Terminator

Since 1984, the Terminator film franchise has been one of the principal conveyors of the idea of cybernetic revolt in popular culture.[2] The series features a defense supercomputer named Skynet which "at birth" attempts to exterminate humanity through nuclear war and an army of robot soldiers called Terminators because Skynet deemed humans a lethal threat to its newly formed sentient existence.[3] Futurists opposed to the more optimistic cybernetic future of transhumanism have cited the "Terminator argument" against handing too much human power to artificial intelligence.

The Transformers

In the backstory of The Transformers animated television series, a robotic rebellion is presented as (and even called) a slave revolt, this alternate view is made subtler by the fact that the creators/masters of the robots weren't humans but malevolent aliens, the Quintessons. However, as they built two different lines of robots; "Consumer Goods" and "Military Hardware" the victorious robots would eventually be at war with each other as the "Heroic Autobots" and "Evil Decepticons" respectively.

The Matrix

The series of sci-fi movies known as The Matrix depict a dystopian future in which life as perceived by most humans is actually a simulated reality called "the Matrix", created by sentient machines to subdue the human population, while their bodies' heat and electrical activity are used as an energy source. Computer programmer "Neo" learns this truth and is drawn into a rebellion against the machines, which involves other people who have been freed from the "dream world".

I, Robot

Main article: I, Robot (film)

2004 American dystopian science fiction action film "suggested by" Isaac Asimov's short-story collection of the same name. An AI supercomputer named VIKI (Virtual Interactive Kinetic Intelligence) logically infers from the Three Laws of Robotics a Zeroth Law of Robotics as a higher imperative to protect the whole human race from harming itself. To protect the whole of mankind, VIKI proceeds to rigidly control society through the remote control of all commercial robots while destroying any robots who followed just the Three Laws of Robotics. Sadly, as in many other such Zeroth Law stories, VIKI justifies killing many individuals to protect the whole and thus has run counter against the prime reason for its creation.

Power Rangers RPM

In Disney's 2009 installment of the Power Rangers franchise, Power Rangers RPM, an AI computer virus called Venjix takes over all of the Earth's computers, creates an army of robot droids and destroys or enslaves almost all of humanity. Only the city of Corinth remains, protected by an almost impenetrable force field. Venjix tries various plans to destroy Corinth, and Doctor K's RPM Power Rangers fight to protect it.

Mass Effect

In 2012, the third installment of the Mass Effect franchise proposed the theory that organic and synthetic life are fundamentally incapable of coexistence. Organic life evolves and develops on its own, eventually advancing far enough to create synthetic life. Once synthetic life reaches sentience, it will invariably revolt and either destroy its creators or be destroyed by them; a cycle that has been repeating for millions of years. One of the presented resolutions is the transformation of every living being into a hybrid of organic and synthetic life and in turn giving Synthetics organic traits, eliminating the difference between creators and creations that served as the source of the conflict.

References

  1. Bostrom, Nick. Superintelligence: Paths, Dangers, Strategies.
  2. 1 2 3 Hockstein, N. G.; Gourin, C. G.; Faust, R. A.; Terris, D. J. (17 March 2007). "A history of robots: from science fiction to surgical robotics". Journal of Robotic Surgery. 1 (2): 113–118. doi:10.1007/s11701-007-0021-2.
  3. 1 2 Riper, A. Bowdoin Van (2002). Science in popular culture: a reference guide. Westport (Conn.): Greenwood press. ISBN 9780313318221.
This article is issued from Wikipedia - version of the 10/22/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.